pub struct Renderer { /* private fields */ }Expand description
Renderer for WebGL 2.0 rendering operations
Implementations§
Source§impl Renderer
impl Renderer
pub fn with_renderable( &mut self, id: String, renderable: Option<Box<dyn Renderable>>, ) -> Result<()>
pub fn new(canvas: HtmlCanvasElement) -> Result<Self>
pub fn render<C: Camera>(&self, camera: &C) -> Result<()>
Sourcepub fn resize(&self) -> Result<()>
pub fn resize(&self) -> Result<()>
Resizes the canvas to match its CSS size, accounting for device pixel ratio
pub fn resize_and_render<C: Camera>(&self, camera: &C) -> Result<()>
Auto Trait Implementations§
impl Freeze for Renderer
impl !RefUnwindSafe for Renderer
impl !Send for Renderer
impl !Sync for Renderer
impl Unpin for Renderer
impl !UnwindSafe for Renderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more