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LoadingAnimation

Struct LoadingAnimation 

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pub struct LoadingAnimation { /* private fields */ }
Expand description

加载动画组件

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impl LoadingAnimation

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pub fn new(message: &str) -> Self

创建新的加载动画

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pub fn frames(self, frames: Vec<String>) -> Self

设置动画帧

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pub fn frame_duration(self, duration: Duration) -> Self

设置动画速度

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pub fn style(self, style: Style) -> Self

设置样式

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pub fn tick(&mut self)

更新动画帧

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pub fn current_frame(&self) -> &str

获取当前帧

Trait Implementations§

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impl Component for LoadingAnimation

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fn render(&self, frame: &mut Frame, area: Rect)

渲染组件
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fn handle_event(&mut self, _event: &Event) -> bool

处理事件

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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