pub struct Change {
pub id: String,
pub module_id: Option<String>,
pub path: PathBuf,
pub proposal: Option<String>,
pub design: Option<String>,
pub specs: Vec<Spec>,
pub tasks: TasksParseResult,
pub last_modified: DateTime<Utc>,
}Expand description
Full change with all artifacts loaded.
Fields§
§id: StringChange identifier (e.g., “005-01_my-change”)
module_id: Option<String>Module ID extracted from the change ID (e.g., “005”)
path: PathBufPath to the change directory
proposal: Option<String>Proposal content (raw markdown)
design: Option<String>Design content (raw markdown)
specs: Vec<Spec>Specifications
tasks: TasksParseResultParsed tasks
last_modified: DateTime<Utc>Last modification time of any artifact
Implementations§
Source§impl Change
impl Change
Sourcepub fn status(&self) -> ChangeStatus
pub fn status(&self) -> ChangeStatus
Get the status of this change based on task completion.
Sourcepub fn work_status(&self) -> ChangeWorkStatus
pub fn work_status(&self) -> ChangeWorkStatus
Derived work status for UX and filtering.
Sourcepub fn artifacts_complete(&self) -> bool
pub fn artifacts_complete(&self) -> bool
Check if all required artifacts are present.
Sourcepub fn task_progress(&self) -> (u32, u32)
pub fn task_progress(&self) -> (u32, u32)
Get task progress as (completed, total).
Sourcepub fn progress(&self) -> &ProgressInfo
pub fn progress(&self) -> &ProgressInfo
Get the progress info for this change.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Change
impl RefUnwindSafe for Change
impl Send for Change
impl Sync for Change
impl Unpin for Change
impl UnsafeUnpin for Change
impl UnwindSafe for Change
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