#[repr(C)]pub struct envState_t {
pub Value: i32,
pub Delta: i32,
pub Tick: i16,
pub CurNode: i16,
pub NextTick: i16,
}Fields§
§Value: i32§Delta: i32§Tick: i16§CurNode: i16§NextTick: i16Trait Implementations§
Source§impl Clone for envState_t
impl Clone for envState_t
Source§fn clone(&self) -> envState_t
fn clone(&self) -> envState_t
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for envState_t
Auto Trait Implementations§
impl Freeze for envState_t
impl RefUnwindSafe for envState_t
impl Send for envState_t
impl Sync for envState_t
impl Unpin for envState_t
impl UnsafeUnpin for envState_t
impl UnwindSafe for envState_t
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more