#[non_exhaustive]pub struct Hardware {
pub gpus: Option<Gpus>,
pub devices: Vec<Device>,
pub nested_virtualization: bool,
}Expand description
A machine’s hardware, as the spec asks for it.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.gpus: Option<Gpus>Its GPUs, if it asks for any.
devices: Vec<Device>The host’s devices it is given.
nested_virtualization: boolWhether it runs VMs of its own.
Implementations§
Trait Implementations§
impl Eq for Hardware
impl StructuralPartialEq for Hardware
Auto Trait Implementations§
impl Freeze for Hardware
impl RefUnwindSafe for Hardware
impl Send for Hardware
impl Sync for Hardware
impl Unpin for Hardware
impl UnsafeUnpin for Hardware
impl UnwindSafe for Hardware
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.