pub struct ScenarioDefinition2 {
pub id: GenericIdentification165,
pub scnro_tp: ScenarioType1Code,
pub strtgy_strss_tp: StrategyStressType1Code,
pub strss_itm: Vec<StressItem1>,
pub desc: Option<String>,
}Fields§
§id: GenericIdentification165§scnro_tp: ScenarioType1Code§strtgy_strss_tp: StrategyStressType1Code§strss_itm: Vec<StressItem1>§desc: Option<String>Implementations§
Source§impl ScenarioDefinition2
impl ScenarioDefinition2
pub fn validate(&self) -> Result<(), ValidationError>
Auto Trait Implementations§
impl Freeze for ScenarioDefinition2
impl RefUnwindSafe for ScenarioDefinition2
impl Send for ScenarioDefinition2
impl Sync for ScenarioDefinition2
impl Unpin for ScenarioDefinition2
impl UnwindSafe for ScenarioDefinition2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more