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Point

Struct Point 

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pub struct Point<T: FloatIsh> {
    pub x: T,
    pub y: T,
    pub z: Option<T>,
    pub m: Option<T>,
}

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§x: T§y: T§z: Option<T>§m: Option<T>

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impl<T: FloatIsh> Point<T>

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pub fn to_vector(&self) -> Vector<T>

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impl<T: FloatIsh> Add<Vector<T>> for Point<T>

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type Output = Point<T>

The resulting type after applying the + operator.
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fn add(self, rhs: Vector<T>) -> Self::Output

Performs the + operation. Read more
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impl<T: FloatIsh> AddAssign<Vector<T>> for Point<T>

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fn add_assign(&mut self, rhs: Vector<T>)

Performs the += operation. Read more
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impl<T: FloatIsh> Centroid<T> for Point<T>

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fn centroid(&self) -> Point<T>

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impl<T: Clone + FloatIsh> Clone for Point<T>

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fn clone(&self) -> Point<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug + FloatIsh> Debug for Point<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Default + FloatIsh> Default for Point<T>

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fn default() -> Point<T>

Returns the “default value” for a type. Read more
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impl<T: FloatIsh> Geometry<T> for Point<T>

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fn contains(&self, point: &Point<T>) -> bool

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fn distance_to(&self, point: &Point<T>) -> T

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fn intersects(&self, point: &Point<T>) -> bool

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fn bounding_rectangle(&self) -> Rectangle<T>

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impl<T: PartialEq + FloatIsh> PartialEq for Point<T>

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fn eq(&self, other: &Point<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: PartialOrd + FloatIsh> PartialOrd for Point<T>

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fn partial_cmp(&self, other: &Point<T>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<T: FloatIsh> Point2D<T> for Point<T>

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fn x(&self) -> T

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fn y(&self) -> T

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fn z(&self) -> Option<T>

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fn m(&self) -> Option<T>

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fn as_pointz(&self, default_z: T) -> PointZ<T>

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fn as_pointm(&self, or_else_m: T) -> PointM<T>

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fn as_pointzm(&self, or_else_z: T, or_else_m: T) -> PointZM<T>

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fn new_point(x: T, y: T) -> Point<T>

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impl<T: FloatIsh> Sub for Point<T>

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type Output = Vector<T>

The resulting type after applying the - operator.
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fn sub(self, rhs: Self) -> Self::Output

Performs the - operation. Read more
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impl<T: FloatIsh> SubAssign<Vector<T>> for Point<T>

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fn sub_assign(&mut self, rhs: Vector<T>)

Performs the -= operation. Read more
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impl<T: Copy + FloatIsh> Copy for Point<T>

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impl<T: FloatIsh> StructuralPartialEq for Point<T>

Auto Trait Implementations§

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impl<T> Freeze for Point<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Point<T>
where T: RefUnwindSafe,

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impl<T> Send for Point<T>
where T: Send,

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impl<T> Sync for Point<T>
where T: Sync,

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impl<T> Unpin for Point<T>
where T: Unpin,

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impl<T> UnwindSafe for Point<T>
where T: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> MaybeInto<U> for T
where U: MaybeFrom<T>,

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fn maybe_into(self) -> Option<U>

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.