pub struct DisplayPlan<P = PlaceId, O = Operand> {
pub items: Vec<DisplayItem<P, O>>,
pub no_advancing: bool,
}Expand description
DISPLAY’s items, each shown as the walker shows its kind, then a newline unless NO ADVANCING.
Fields§
§items: Vec<DisplayItem<P, O>>§no_advancing: boolTrait Implementations§
Source§impl Decode for DisplayPlan
impl Decode for DisplayPlan
impl<P: Eq, O: Eq> Eq for DisplayPlan<P, O>
impl<P: PartialEq, O: PartialEq> StructuralPartialEq for DisplayPlan<P, O>
Auto Trait Implementations§
impl<P, O> Freeze for DisplayPlan<P, O>
impl<P, O> RefUnwindSafe for DisplayPlan<P, O>
impl<P, O> Send for DisplayPlan<P, O>
impl<P, O> Sync for DisplayPlan<P, O>
impl<P, O> Unpin for DisplayPlan<P, O>
impl<P, O> UnsafeUnpin for DisplayPlan<P, O>
impl<P, O> UnwindSafe for DisplayPlan<P, O>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more