pub struct Resp<P = PlaceId, O = Operand, S = SymId> {
pub resp: Opt<P, O, S>,
pub resp2: Opt<P, O, S>,
pub nohandle: bool,
}Expand description
RESP, RESP2 and NOHANDLE, which decide what raising a condition does.
Fields§
§resp: Opt<P, O, S>§resp2: Opt<P, O, S>§nohandle: boolTrait Implementations§
impl<P: Eq, O: Eq, S: Eq> Eq for Resp<P, O, S>
impl<P: PartialEq, O: PartialEq, S: PartialEq> StructuralPartialEq for Resp<P, O, S>
Auto Trait Implementations§
impl<P, O, S> Freeze for Resp<P, O, S>
impl<P, O, S> RefUnwindSafe for Resp<P, O, S>
impl<P, O, S> Send for Resp<P, O, S>
impl<P, O, S> Sync for Resp<P, O, S>
impl<P, O, S> Unpin for Resp<P, O, S>
impl<P, O, S> UnsafeUnpin for Resp<P, O, S>
impl<P, O, S> UnwindSafe for Resp<P, O, S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more