DisplayControlClient

Struct DisplayControlClient 

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pub struct DisplayControlClient { /* private fields */ }
Expand description

A client for the Display Control Virtual Channel.

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impl DisplayControlClient

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pub fn new<F>(callback: F) -> Self

Creates a new DisplayControlClient with the given callback.

The callback will be called when capabilities are received from the server. It is important to note that the channel will not be fully operational until the capabilities are received. Attempting to send messages before the capabilities are received will result in an error or a silent failure.

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pub fn ready(&self) -> bool

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pub fn encode_single_primary_monitor( &self, channel_id: u32, width: u32, height: u32, scale_factor: Option<u32>, physical_dims: Option<(u32, u32)>, ) -> EncodeResult<Vec<SvcMessage>>

Builds a DisplayControlPdu::MonitorLayout with a single primary monitor with the given width and height, and wraps it as an SvcMessage.

Per [2.2.2.2.1]:

  • The width MUST be greater than or equal to 200 pixels and less than or equal to 8192 pixels, and MUST NOT be an odd value.
  • The height MUST be greater than or equal to 200 pixels and less than or equal to 8192 pixels.
  • The scale_factor MUST be ignored if it is less than 100 percent or greater than 500 percent.
  • The physical_dims (width, height) MUST be ignored if either is less than 10 mm or greater than 10,000 mm.

Use crate::pdu::MonitorLayoutEntry::adjust_display_size to adjust width and height before calling this function to ensure the display size is within the valid range.

Trait Implementations§

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impl AsAny for DisplayControlClient

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fn as_any(&self) -> &dyn Any

Returns a reference to the type information for this type.
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns a mutable reference to the type information for this type.
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impl DvcProcessor for DisplayControlClient

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fn channel_name(&self) -> &str

The name of the channel, e.g. “Microsoft::Windows::RDS::DisplayControl”
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fn start(&mut self, _channel_id: u32) -> PduResult<Vec<DvcMessage>>

Returns any messages that should be sent immediately upon the channel being created.
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fn process( &mut self, _channel_id: u32, payload: &[u8], ) -> PduResult<Vec<DvcMessage>>

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fn close(&mut self, _channel_id: u32)

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impl DvcClientProcessor for DisplayControlClient

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