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ServerConfigBuilder

Struct ServerConfigBuilder 

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pub struct ServerConfigBuilder { /* private fields */ }
Expand description

A builder for a ServerConfig.

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impl ServerConfigBuilder

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pub fn build(self) -> ServerConfig

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pub fn set_transport_config(self, transport: QuicTransportConfig) -> Self

Sets a custom QuicTransportConfig.

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pub fn set_validation_token_config( self, validation_token: ValidationTokenConfig, ) -> Self

Sets a custom ValidationTokenConfig.

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pub fn set_token_key(self, value: Arc<dyn HandshakeTokenKey>) -> Self

Private key used to authenticate data included in handshake tokens

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pub fn set_retry_token_lifetime(self, value: Duration) -> Self

Duration after a retry token was issued for which it’s considered valid

Defaults to 15 seconds.

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pub fn set_max_incoming(self, max_incoming: usize) -> Self

Maximum number of Incoming to allow to exist at a time.

An Incoming comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. While this limit is reached, new incoming connection attempts are immediately refused. Larger values have greater worst-case memory consumption, but accommodate greater application latency in handling incoming connection attempts.

The default value is set to 65536. With a typical Ethernet MTU of 1500 bytes, this limits memory consumption from this to under 100 MiB–a generous amount that still prevents memory exhaustion in most contexts.

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pub fn set_incoming_buffer_size(self, incoming_buffer_size: u64) -> Self

Maximum number of received bytes to buffer for each Incoming.

An Incoming comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. This limit governs only packets received within that period, and does not include the first packet. Packets received in excess of this limit are dropped, which may cause 0-RTT or handshake data to have to be retransmitted.

The default value is set to 10 MiB–an amount such that in most situations a client would not transmit that much 0-RTT data faster than the server handles the corresponding Incoming.

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pub fn set_incoming_buffer_size_total( self, incoming_buffer_size_total: u64, ) -> Self

Maximum number of received bytes to buffer for all Incoming collectively.

An Incoming comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. This limit governs only packets received within that period, and does not include the first packet. Packets received in excess of this limit are dropped, which may cause 0-RTT or handshake data to have to be retransmitted.

The default value is set to 100 MiB–a generous amount that still prevents memory exhaustion in most contexts.

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pub fn set_time_source(self, time_source: Arc<dyn TimeSource>) -> Self

Object to get current SystemTime.

This exists to allow system time to be mocked in tests, or wherever else desired.

Defaults to noq::StdSystemTime, which simply calls SystemTime::now().

Trait Implementations§

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impl Clone for ServerConfigBuilder

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fn clone(&self) -> ServerConfigBuilder

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ServerConfigBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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