FrameType

Enum FrameType 

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#[repr(u32)]
pub enum FrameType {
Show 13 variants ServerChallenge = 0, ClientAuth = 1, ServerConfirmsAuth = 2, ServerDeniesAuth = 3, ClientToRelayDatagram = 4, ClientToRelayDatagramBatch = 5, RelayToClientDatagram = 6, RelayToClientDatagramBatch = 7, EndpointGone = 8, Ping = 9, Pong = 10, Health = 11, Restarting = 12,
}
Expand description

Possible frame types during handshaking

Variants§

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ServerChallenge = 0

The server frame type for the challenge response

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ClientAuth = 1

The client frame type for the authentication frame

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ServerConfirmsAuth = 2

The server frame type for authentication confirmation

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ServerDeniesAuth = 3

The server frame type for authentication denial

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ClientToRelayDatagram = 4

32B dest pub key + ECN bytes + one datagram’s content

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ClientToRelayDatagramBatch = 5

32B dest pub key + ECN byte + segment size u16 + datagrams contents

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RelayToClientDatagram = 6

32B src pub key + ECN bytes + one datagram’s content

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RelayToClientDatagramBatch = 7

32B src pub key + ECN byte + segment size u16 + datagrams contents

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EndpointGone = 8

Sent from server to client to signal that a previous sender is no longer connected.

That is, if A sent to B, and then if A disconnects, the server sends FrameType::PeerGone to B so B can forget that a reverse path exists on that connection to get back to A

32B pub key of peer that’s gone

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Ping = 9

Messages with these frames will be ignored. 8 byte ping payload, to be echoed back in FrameType::Pong

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Pong = 10

8 byte payload, the contents of ping being replied to

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Health = 11

Sent from server to client to tell the client if their connection is unhealthy somehow. Contains only UTF-8 bytes.

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Restarting = 12

Sent from server to client for the server to declare that it’s restarting. Payload is two big endian u32 durations in milliseconds: when to reconnect, and how long to try total.

Trait Implementations§

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impl Clone for FrameType

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fn clone(&self) -> FrameType

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FrameType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<FrameType> for VarInt

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fn from(value: FrameType) -> Self

Converts to this type from the input type.
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impl From<FrameType> for u32

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fn from(enum_value: FrameType) -> Self

Converts to this type from the input type.
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impl PartialEq for FrameType

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fn eq(&self, other: &FrameType) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TryFrom<u32> for FrameType

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type Error = TryFromPrimitiveError<FrameType>

The type returned in the event of a conversion error.
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fn try_from(number: u32) -> Result<Self, TryFromPrimitiveError<Self>>

Performs the conversion.
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impl TryFromPrimitive for FrameType

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impl Copy for FrameType

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impl Eq for FrameType

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impl StructuralPartialEq for FrameType

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

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fn borrow_mut(&mut self) -> &mut T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

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