Struct Varying Copy item path Source pub struct Varying {
pub label: Label ,
pub system: Option <SystemValue >,
pub value: Value ,
pub interp: Option <Interpolation >,
pub used: bool ,
pub provenance: VaryingProvenance ,
}Expand description One interface variable: a value passed between stages (or between a stage and the pipeline), one per label. D3D
packs several into one register; they are separate here, with the register and lanes kept in provenance.
The source’s name for it, kept for system values too (SV_Target and 1).
What the pipeline itself supplies or takes here, when it is a system value.
The type and lane count of the varying.
How it is interpolated, where the source states it for this varying: a pixel input the program declares.
None for outputs, for stages that do not interpolate, and for an input the program never declares (a source
that carries interpolation in the program body leaves it out of a signature read alone).
Whether the program reads (an input) or writes (an output) at least one lane, as the source’s signature
states.
The source’s address of the varying.
Performs copy-assignment from
source.
Read more Formats the value using the given formatter.
Read more Compares and returns the maximum of two values.
Read more Compares and returns the minimum of two values.
Read more Restrict a value to a certain interval.
Read more 🔬 This is a nightly-only experimental API. (clamp_to)
Restrict a value to a certain range.
Read more This method returns an ordering between
self and
other values if one exists.
Read more Tests less than (for
self and
other) and is used by the
< operator.
Read more Tests less than or equal to (for
self and
other) and is used by the
<= operator.
Read more Tests greater than (for
self and
other) and is used by the
>
operator.
Read more Tests greater than or equal to (for
self and
other) and is used by
the
>= operator.
Read more Serialize this value into the given Serde serializer.
Read more Immutably borrows from an owned value.
Read more Mutably borrows from an owned value.
Read more 🔬 This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from
self to
dest.
Read more Returns the argument unchanged.
Calls U::from(self).
That is, this conversion is whatever the implementation of
From <T> for U chooses to do.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning.
Read more Uses borrowed data to replace owned data, usually by cloning.
Read more The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.