pub enum D3dClass {
ConstantBuffer,
ShaderResource,
Sampler,
UnorderedAccess,
}Expand description
The register class of a D3D binding: b, t, s or u.
Variants§
Trait Implementations§
impl Copy for D3dClass
impl Eq for D3dClass
Source§impl Ord for D3dClass
impl Ord for D3dClass
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
1.21.0 (const: unstable) · Source§fn min(self, other: Self) -> Selfwhere
Self: Sized,
fn min(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the minimum of two values. Read more
Source§impl PartialOrd for D3dClass
impl PartialOrd for D3dClass
impl StructuralPartialEq for D3dClass
Auto Trait Implementations§
impl Freeze for D3dClass
impl RefUnwindSafe for D3dClass
impl Send for D3dClass
impl Sync for D3dClass
impl Unpin for D3dClass
impl UnsafeUnpin for D3dClass
impl UnwindSafe for D3dClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more