pub enum Dim {
D1,
D2,
D3,
Cube,
}Expand description
A texture’s shape as a request states it.
Variants§
D1
A one-dimensional texture.
D2
A two-dimensional texture.
D3
A three-dimensional texture.
Cube
A cube map.
Trait Implementations§
impl Copy for Dim
impl Eq for Dim
impl StructuralPartialEq for Dim
Auto Trait Implementations§
impl Forget for Dim
impl Freeze for Dim
impl RefUnwindSafe for Dim
impl Send for Dim
impl Sync for Dim
impl Unpin for Dim
impl UnsafeUnpin for Dim
impl UnwindSafe for Dim
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.