pub struct Compound { /* private fields */ }Expand description
A compound shape with an aabb bounding volume.
A compound shape is a shape composed of the union of several simpler shape. This is the main way of creating a concave shape from convex parts. Each parts can have its own delta transformation to shift or rotate it with regard to the other shapes.
Implementations§
source§impl Compound
impl Compound
sourcepub fn new(
shapes: Vec<(Isometry<f32, Unit<Quaternion<f32>>, 3>, SharedShape)>,
) -> Compound
pub fn new( shapes: Vec<(Isometry<f32, Unit<Quaternion<f32>>, 3>, SharedShape)>, ) -> Compound
Builds a new compound shape.
Panics if the input vector is empty, of if some of the provided shapes are also composite shapes (nested composite shapes are not allowed).
source§impl Compound
impl Compound
sourcepub fn shapes(
&self,
) -> &[(Isometry<f32, Unit<Quaternion<f32>>, 3>, SharedShape)]
pub fn shapes( &self, ) -> &[(Isometry<f32, Unit<Quaternion<f32>>, 3>, SharedShape)]
The shapes of this compound shape.
sourcepub fn local_aabb(&self) -> &Aabb
pub fn local_aabb(&self) -> &Aabb
The Aabb of this compound in its local-space.
sourcepub fn local_bounding_sphere(&self) -> BoundingSphere
pub fn local_bounding_sphere(&self) -> BoundingSphere
The bounding-sphere of this compound in its local-space.
Trait Implementations§
source§impl PointQuery for Compound
impl PointQuery for Compound
source§fn project_local_point(
&self,
point: &OPoint<f32, Const<3>>,
solid: bool,
) -> PointProjection
fn project_local_point( &self, point: &OPoint<f32, Const<3>>, solid: bool, ) -> PointProjection
Projects a point on
self. Read moresource§fn project_local_point_and_get_feature(
&self,
point: &OPoint<f32, Const<3>>,
) -> (PointProjection, FeatureId)
fn project_local_point_and_get_feature( &self, point: &OPoint<f32, Const<3>>, ) -> (PointProjection, FeatureId)
Projects a point on the boundary of
self and returns the id of the
feature the point was projected on.source§fn contains_local_point(&self, point: &OPoint<f32, Const<3>>) -> bool
fn contains_local_point(&self, point: &OPoint<f32, Const<3>>) -> bool
Tests if the given point is inside of
self.source§fn project_local_point_with_max_dist(
&self,
pt: &OPoint<f32, Const<3>>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_local_point_with_max_dist( &self, pt: &OPoint<f32, Const<3>>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
Projects a point on
self, unless the projection lies further than the given max distance. Read moresource§fn project_point_with_max_dist(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool,
max_dist: f32,
) -> Option<PointProjection>
fn project_point_with_max_dist( &self, m: &Isometry<f32, Unit<Quaternion<f32>>, 3>, pt: &OPoint<f32, Const<3>>, solid: bool, max_dist: f32, ) -> Option<PointProjection>
Projects a point on
self transformed by m, unless the projection lies further than the given max distance.source§fn distance_to_local_point(
&self,
pt: &OPoint<f32, Const<3>>,
solid: bool,
) -> f32
fn distance_to_local_point( &self, pt: &OPoint<f32, Const<3>>, solid: bool, ) -> f32
Computes the minimal distance between a point and
self.source§fn project_point(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool,
) -> PointProjection
fn project_point( &self, m: &Isometry<f32, Unit<Quaternion<f32>>, 3>, pt: &OPoint<f32, Const<3>>, solid: bool, ) -> PointProjection
Projects a point on
self transformed by m.source§fn distance_to_point(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
solid: bool,
) -> f32
fn distance_to_point( &self, m: &Isometry<f32, Unit<Quaternion<f32>>, 3>, pt: &OPoint<f32, Const<3>>, solid: bool, ) -> f32
Computes the minimal distance between a point and
self transformed by m.source§fn project_point_and_get_feature(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
pt: &OPoint<f32, Const<3>>,
) -> (PointProjection, FeatureId)
fn project_point_and_get_feature( &self, m: &Isometry<f32, Unit<Quaternion<f32>>, 3>, pt: &OPoint<f32, Const<3>>, ) -> (PointProjection, FeatureId)
Projects a point on the boundary of
self transformed by m and returns the id of the
feature the point was projected on.source§impl RayCast for Compound
impl RayCast for Compound
source§fn cast_local_ray(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_local_ray( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Computes the time of impact between this transform shape and a ray.
source§fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<RayIntersection>
fn cast_local_ray_and_get_normal( &self, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<RayIntersection>
Computes the time of impact, and normal between this transformed shape and a ray.
source§fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
fn intersects_local_ray(&self, ray: &Ray, max_time_of_impact: f32) -> bool
Tests whether a ray intersects this transformed shape.
source§fn cast_ray(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<f32>
fn cast_ray( &self, m: &Isometry<f32, Unit<Quaternion<f32>>, 3>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<f32>
Computes the time of impact between this transform shape and a ray.
source§fn cast_ray_and_get_normal(
&self,
m: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
ray: &Ray,
max_time_of_impact: f32,
solid: bool,
) -> Option<RayIntersection>
fn cast_ray_and_get_normal( &self, m: &Isometry<f32, Unit<Quaternion<f32>>, 3>, ray: &Ray, max_time_of_impact: f32, solid: bool, ) -> Option<RayIntersection>
Computes the time of impact, and normal between this transformed shape and a ray.
source§impl Shape for Compound
impl Shape for Compound
source§fn compute_local_aabb(&self) -> Aabb
fn compute_local_aabb(&self) -> Aabb
Computes the
Aabb of this shape.source§fn compute_local_bounding_sphere(&self) -> BoundingSphere
fn compute_local_bounding_sphere(&self) -> BoundingSphere
Computes the bounding-sphere of this shape.
source§fn compute_aabb(
&self,
position: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
) -> Aabb
fn compute_aabb( &self, position: &Isometry<f32, Unit<Quaternion<f32>>, 3>, ) -> Aabb
Computes the
Aabb of this shape with the given position.source§fn mass_properties(&self, density: f32) -> MassProperties
fn mass_properties(&self, density: f32) -> MassProperties
Compute the mass-properties of this shape given its uniform density.
source§fn shape_type(&self) -> ShapeType
fn shape_type(&self) -> ShapeType
Gets the type tag of this shape.
source§fn as_typed_shape(&self) -> TypedShape<'_>
fn as_typed_shape(&self) -> TypedShape<'_>
Gets the underlying shape as an enum.
fn ccd_thickness(&self) -> f32
fn ccd_angular_thickness(&self) -> f32
fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>
source§fn compute_bounding_sphere(
&self,
position: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
) -> BoundingSphere
fn compute_bounding_sphere( &self, position: &Isometry<f32, Unit<Quaternion<f32>>, 3>, ) -> BoundingSphere
Computes the bounding-sphere of this shape with the given position.
source§fn as_support_map(&self) -> Option<&dyn SupportMap>
fn as_support_map(&self) -> Option<&dyn SupportMap>
Convents this shape into its support mapping, if it has one.
source§fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, f32)>
Converts this shape to a polygonal feature-map, if it is one.
source§fn feature_normal_at_point(
&self,
_feature: FeatureId,
_point: &OPoint<f32, Const<3>>,
) -> Option<Unit<Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>>>
fn feature_normal_at_point( &self, _feature: FeatureId, _point: &OPoint<f32, Const<3>>, ) -> Option<Unit<Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>>>
The shape’s normal at the given point located on a specific feature.
source§fn compute_swept_aabb(
&self,
start_pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
end_pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
) -> Aabb
fn compute_swept_aabb( &self, start_pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>, end_pos: &Isometry<f32, Unit<Quaternion<f32>>, 3>, ) -> Aabb
Computes the swept
Aabb of this shape, i.e., the space it would occupy by moving from
the given start position to the given end position.source§impl SimdCompositeShape for Compound
impl SimdCompositeShape for Compound
source§fn map_part_at(
&self,
shape_id: u32,
f: &mut dyn FnMut(Option<&Isometry<f32, Unit<Quaternion<f32>>, 3>>, &(dyn Shape + 'static), Option<&(dyn NormalConstraints + 'static)>),
)
fn map_part_at( &self, shape_id: u32, f: &mut dyn FnMut(Option<&Isometry<f32, Unit<Quaternion<f32>>, 3>>, &(dyn Shape + 'static), Option<&(dyn NormalConstraints + 'static)>), )
Applies a function to one sub-shape of this composite shape.
source§impl TypedSimdCompositeShape for Compound
impl TypedSimdCompositeShape for Compound
type PartShape = dyn Shape
type PartNormalConstraints = ()
type PartId = u32
fn map_typed_part_at( &self, i: u32, f: impl FnMut(Option<&Isometry<f32, Unit<Quaternion<f32>>, 3>>, &<Compound as TypedSimdCompositeShape>::PartShape, Option<&<Compound as TypedSimdCompositeShape>::PartNormalConstraints>), )
fn map_untyped_part_at( &self, i: u32, f: impl FnMut(Option<&Isometry<f32, Unit<Quaternion<f32>>, 3>>, &<Compound as TypedSimdCompositeShape>::PartShape, Option<&(dyn NormalConstraints + 'static)>), )
fn typed_qbvh(&self) -> &Qbvh<u32>
Auto Trait Implementations§
impl Freeze for Compound
impl !RefUnwindSafe for Compound
impl Send for Compound
impl Sync for Compound
impl Unpin for Compound
impl !UnwindSafe for Compound
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.