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RuleConflictResolver

Struct RuleConflictResolver 

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pub struct RuleConflictResolver { /* private fields */ }
Expand description

Production-quality conflict detector and resolver for logic rule sets.

See the module-level documentation for a full description.

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impl RuleConflictResolver

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pub fn new(config: ResolverConfig) -> Self

Create a new resolver with the given configuration.

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pub fn add_rule(&mut self, rule: LogicRule) -> Result<(), ResolverError>

Add a rule to the resolver.

An immediate check for ConflictType::DirectContradiction with every existing rule that shares the same head is performed. The statistics are updated but the conflicts are not automatically resolved.

§Errors
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pub fn remove_rule(&mut self, id: &str) -> Result<(), ResolverError>

Remove a rule by ID.

§Errors
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pub fn detect_conflicts(&mut self) -> Vec<ConflictRecord>

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pub fn resolve( &mut self, conflict: &ConflictRecord, ) -> Result<String, ResolverError>

Resolve a single conflict record and return the winning rule ID.

The resolution strategy is taken from self.config.default_strategy.

§Errors
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pub fn resolve_all( &mut self, ) -> Vec<(ConflictRecord, Result<String, ResolverError>)>

Resolve all conflicts returned by detect_conflicts and return each result paired with its conflict record.

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pub fn applicable_rules<'a>(&'a self, facts: &[String]) -> Vec<&'a LogicRule>

Return all rules whose positive body conditions are a subset of facts.

Negated body conditions (prefixed with "NOT:") are intentionally ignored during this applicability check.

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pub fn winning_rule<'a>( &'a self, head: &str, facts: &[String], ) -> Option<&'a LogicRule>

Among the applicable rules for head, pick the winner according to the configured default strategy.

Returns None when no rule for that head is applicable.

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pub fn stats(&self) -> ResolverStats

Return a snapshot of current resolver statistics.

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