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TensorMemoryPool

Struct TensorMemoryPool 

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pub struct TensorMemoryPool {
    pub slots: HashMap<u64, PoolSlot>,
    pub next_slot_id: u64,
    pub max_slots: usize,
    pub total_allocations: u64,
    pub total_deallocations: u64,
}
Expand description

A slab-based memory pool that pre-allocates tensor buffers organised into size-class buckets to minimise allocation overhead on hot inference paths.

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§slots: HashMap<u64, PoolSlot>

All slots, keyed by slot_id.

§next_slot_id: u64

Counter used to generate unique slot IDs.

§max_slots: usize

Hard upper bound on the number of slots the pool may hold.

§total_allocations: u64

Total successful allocations since creation.

§total_deallocations: u64

Total successful deallocations since creation.

Implementations§

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impl TensorMemoryPool

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pub fn new(max_slots: usize) -> Self

Create a new pool with the given slot capacity.

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pub fn allocate(&mut self, requested_bytes: u64, tick: u64) -> Option<u64>

Attempt to check out a slot suitable for requested_bytes at the given logical tick.

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pub fn deallocate(&mut self, slot_id: u64, tick: u64) -> bool

Return slot slot_id to the pool at the given tick.

Returns false if the slot does not exist or was already free.

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pub fn evict_idle(&mut self, tick: u64, idle_ticks: u64)

Evict every free slot whose last-used tick is at least idle_ticks ticks in the past.

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pub fn slots_for_class(&self, class: SizeClass) -> Vec<&PoolSlot>

Return all slots belonging to class, sorted by slot_id ascending.

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pub fn stats(&self) -> MemoryPoolStats

Compute aggregate statistics for the current pool state.

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