GoalDecomposition

Struct GoalDecomposition 

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pub struct GoalDecomposition {
    pub goal: Predicate,
    pub subgoals: Vec<Predicate>,
    pub rule_applied: Option<Rule>,
    pub local_solutions: Vec<bool>,
    pub depth: usize,
}
Expand description

Goal decomposition tracking for distributed reasoning

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§goal: Predicate

The original goal

§subgoals: Vec<Predicate>

Subgoals after decomposition

§rule_applied: Option<Rule>

The rule used for decomposition (if any)

§local_solutions: Vec<bool>

Whether each subgoal was solved locally

§depth: usize

Depth in the decomposition tree

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impl GoalDecomposition

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pub fn new(goal: Predicate, depth: usize) -> Self

Create a new decomposition for a goal

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pub fn apply_rule(&mut self, rule: &Rule)

Apply a rule to decompose the goal

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pub fn mark_solved(&mut self, index: usize)

Mark a subgoal as solved locally

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pub fn is_complete(&self) -> bool

Check if all subgoals are solved

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pub fn unsolved_subgoals(&self) -> Vec<&Predicate>

Get unsolved subgoals (for distributed forwarding)

Trait Implementations§

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impl Clone for GoalDecomposition

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fn clone(&self) -> GoalDecomposition

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GoalDecomposition

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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