pub struct LevelDistribution {
pub levels: Vec<usize>,
}Expand description
Distribution of nodes across HNSW levels.
Index 0 corresponds to the base (densest) layer.
Fields§
§levels: Vec<usize>Node count per level; index 0 = base layer.
Implementations§
Source§impl LevelDistribution
impl LevelDistribution
Sourcepub fn total_nodes(&self) -> usize
pub fn total_nodes(&self) -> usize
Total number of nodes across all levels.
Sourcepub fn is_well_formed(&self, m: usize) -> bool
pub fn is_well_formed(&self, m: usize) -> bool
Loose structural sanity check: each upper layer should have no more
than roughly 2 * level[i] / m nodes.
Trait Implementations§
Source§impl Clone for LevelDistribution
impl Clone for LevelDistribution
Source§fn clone(&self) -> LevelDistribution
fn clone(&self) -> LevelDistribution
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LevelDistribution
impl Debug for LevelDistribution
Source§impl PartialEq for LevelDistribution
impl PartialEq for LevelDistribution
Source§fn eq(&self, other: &LevelDistribution) -> bool
fn eq(&self, other: &LevelDistribution) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for LevelDistribution
Auto Trait Implementations§
impl Freeze for LevelDistribution
impl RefUnwindSafe for LevelDistribution
impl Send for LevelDistribution
impl Sync for LevelDistribution
impl Unpin for LevelDistribution
impl UnsafeUnpin for LevelDistribution
impl UnwindSafe for LevelDistribution
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