pub struct IOUringActor<const BLOCK_SIZE: usize> { /* private fields */ }Auto Trait Implementations§
impl<const BLOCK_SIZE: usize> Freeze for IOUringActor<BLOCK_SIZE>
impl<const BLOCK_SIZE: usize> RefUnwindSafe for IOUringActor<BLOCK_SIZE>
impl<const BLOCK_SIZE: usize> Send for IOUringActor<BLOCK_SIZE>
impl<const BLOCK_SIZE: usize> Sync for IOUringActor<BLOCK_SIZE>
impl<const BLOCK_SIZE: usize> Unpin for IOUringActor<BLOCK_SIZE>
impl<const BLOCK_SIZE: usize> UnsafeUnpin for IOUringActor<BLOCK_SIZE>
impl<const BLOCK_SIZE: usize> UnwindSafe for IOUringActor<BLOCK_SIZE>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more