Expand description
§I/O Process

Set of I/O-free Rust coroutines and runtimes to manage processes.
This library allows you to manage processes using an I/O-agnostic approach, based on 3 concepts:
§Coroutine
A coroutine is an I/O-free, resumable and composable state machine that emits I/O requests. A coroutine is considered terminated when it does not emit I/O requests anymore.
See available coroutines at ./src/coroutines.
§Runtime
A runtime contains all the I/O logic, and is responsible for processing I/O requests emitted by coroutines.
See available runtimes at ./src/runtimes.
§Loop
The loop is the glue between coroutines and runtimes. It makes the coroutine progress while allowing runtime to process I/O.
§Examples
See complete examples at ./examples.
§Spawn std blocking command
use io_process::{coroutines::SpawnThenWait, runtimes::std::handle, Command};
let mut command = Command::new("ls");
command.arg("-al");
command.arg("/tmp");
let mut arg = None;
let mut spawn = SpawnThenWait::new(command);
let status = loop {
match spawn.resume(arg.take()) {
Ok(status) => break status,
Err(io) => arg = Some(handle(&mut spawn, io).unwrap()),
}
}
§Spawn tokio async command then wait for output
use io_process::{coroutines::SpawnThenWaitWithOutput, runtimes::tokio::handle, Command};
let mut command = Command::new("ls");
command.arg("-al");
command.arg("/tmp");
let mut arg = None;
let mut spawn = SpawnThenWaitWithOutput::new(command);
let output = loop {
match spawn.resume(arg.take()) {
Ok(output) => break output,
Err(io) => arg = Some(handle(&mut spawn, io).await.unwrap()),
}
}
§More examples
Have a look at projects built on the top of this library:
- comodoro: CLI to manage timers
§Sponsoring
Special thanks to the NLnet foundation and the European Commission that helped the project to receive financial support from various programs:
- NGI Assure in 2022
- NGI Zero Entrust in 2023
- NGI Zero Core in 2024 (still ongoing)
If you appreciate the project, feel free to donate using one of the following providers:
Modules§
- coroutines
- Module gathering I/O-free, composable and iterable state machines.
- runtimes
- Collection of process I/O handlers.
Structs§
- Command
- The command builder.
- Spawn
Output