pub struct CreateRenderPipeline {
pub label: Option<String>,
pub layout: u32,
pub vertex: VertexState,
pub fragment: Option<FragmentState>,
pub primitive: PrimitiveState,
pub depth_stencil: Option<DepthStencilState>,
pub multisample: MultisampleState,
pub multiview: Option<u32>,
}Fields§
§label: Option<String>§layout: u32§vertex: VertexState§fragment: Option<FragmentState>§primitive: PrimitiveState§depth_stencil: Option<DepthStencilState>§multisample: MultisampleState§multiview: Option<u32>Trait Implementations§
Source§impl Debug for CreateRenderPipeline
impl Debug for CreateRenderPipeline
Source§impl<'de> Deserialize<'de> for CreateRenderPipeline
impl<'de> Deserialize<'de> for CreateRenderPipeline
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<CreateRenderPipeline, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<CreateRenderPipeline, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for CreateRenderPipeline
impl Serialize for CreateRenderPipeline
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for CreateRenderPipeline
impl RefUnwindSafe for CreateRenderPipeline
impl Send for CreateRenderPipeline
impl Sync for CreateRenderPipeline
impl Unpin for CreateRenderPipeline
impl UnwindSafe for CreateRenderPipeline
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more