pub struct SetVertexBuffer {
pub pass: GpuId,
pub slot: u32,
pub buffer: GpuId,
pub offset: u64,
pub size: Option<u64>,
}Fields§
§pass: GpuId§slot: u32§buffer: GpuId§offset: u64§size: Option<u64>Trait Implementations§
Source§impl Debug for SetVertexBuffer
impl Debug for SetVertexBuffer
Source§impl<'de> Deserialize<'de> for SetVertexBuffer
impl<'de> Deserialize<'de> for SetVertexBuffer
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for SetVertexBuffer
impl RefUnwindSafe for SetVertexBuffer
impl Send for SetVertexBuffer
impl Sync for SetVertexBuffer
impl Unpin for SetVertexBuffer
impl UnwindSafe for SetVertexBuffer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more