pub struct RenderPassColorAttachment {
pub view: GpuId,
pub resolve_target: Option<GpuId>,
pub load: LoadOp,
pub store: StoreOp,
pub clear_color: [f32; 4],
}Fields§
§view: GpuId§resolve_target: Option<GpuId>§load: LoadOp§store: StoreOp§clear_color: [f32; 4]Trait Implementations§
Source§impl Debug for RenderPassColorAttachment
impl Debug for RenderPassColorAttachment
Source§impl<'de> Deserialize<'de> for RenderPassColorAttachment
impl<'de> Deserialize<'de> for RenderPassColorAttachment
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RenderPassColorAttachment
impl RefUnwindSafe for RenderPassColorAttachment
impl Send for RenderPassColorAttachment
impl Sync for RenderPassColorAttachment
impl Unpin for RenderPassColorAttachment
impl UnwindSafe for RenderPassColorAttachment
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more