pub struct ColorTargetState {
pub format: TextureFormat,
pub blend: Option<BlendState>,
pub write_mask: ColorWrites,
}Fields§
§format: TextureFormat§blend: Option<BlendState>§write_mask: ColorWritesTrait Implementations§
Source§impl Debug for ColorTargetState
impl Debug for ColorTargetState
Source§impl<'de> Deserialize<'de> for ColorTargetState
impl<'de> Deserialize<'de> for ColorTargetState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ColorTargetState
impl RefUnwindSafe for ColorTargetState
impl Send for ColorTargetState
impl Sync for ColorTargetState
impl Unpin for ColorTargetState
impl UnwindSafe for ColorTargetState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more