pub struct BindGroupLayoutEntry {
pub binding: u32,
pub visibility: ShaderStage,
pub ty: BindingType,
}Fields§
§binding: u32§visibility: ShaderStage§ty: BindingTypeTrait Implementations§
Source§impl Debug for BindGroupLayoutEntry
impl Debug for BindGroupLayoutEntry
Source§impl<'de> Deserialize<'de> for BindGroupLayoutEntry
impl<'de> Deserialize<'de> for BindGroupLayoutEntry
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BindGroupLayoutEntry
impl RefUnwindSafe for BindGroupLayoutEntry
impl Send for BindGroupLayoutEntry
impl Sync for BindGroupLayoutEntry
impl Unpin for BindGroupLayoutEntry
impl UnwindSafe for BindGroupLayoutEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more