Sphere

Struct Sphere 

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pub struct Sphere {
    pub center: Point,
    pub radius: Float,
}

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§center: Point§radius: Float

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impl Sphere

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pub fn new(center: Point, radius: Float) -> Self

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pub fn contains(&self, point: &Point) -> bool

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pub fn minimum_bounding<P: Deref<Target = [Point]>>(_: P) -> Option<Self>

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impl Distance<Line> for Sphere

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fn distance_to_sq(&self, other: &Line) -> Float

Compute the squared distance between two items Read more
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fn distance_to(&self, other: &Rhs) -> Float

Compute the real distance between two items Read more
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impl Distance<Point> for Sphere

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fn distance_to_sq(&self, other: &Point) -> Float

Compute the squared distance between two items Read more
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fn distance_to(&self, other: &Rhs) -> Float

Compute the real distance between two items Read more
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impl Distance for Sphere

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fn distance_to_sq(&self, other: &Self) -> Float

Compute the squared distance between two items Read more
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fn distance_to(&self, other: &Rhs) -> Float

Compute the real distance between two items Read more
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impl<P: Deref<Target = [Point]>> From<P> for Sphere

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fn from(points: P) -> Self

Converts to this type from the input type.
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impl Intersects for Sphere

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type Intersection = Option<Circle>

The resulting intersection shape Read more
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fn interesects(&self, other: &Self) -> bool

Test whether two items intersect, without finding the intersection
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fn intersection(&self, other: &Self) -> Self::Intersection

Compute the resulting intersection of two items. Read more

Auto Trait Implementations§

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impl Freeze for Sphere

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impl RefUnwindSafe for Sphere

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impl Send for Sphere

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impl Sync for Sphere

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impl Unpin for Sphere

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impl UnwindSafe for Sphere

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.