GetStatisticsPerUnitResponseMessage

Struct GetStatisticsPerUnitResponseMessage 

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pub struct GetStatisticsPerUnitResponseMessage {
Show 13 fields pub seq: i32, pub impression: Option<Option<i64>>, pub media_played: Option<Option<i64>>, pub media_played25_percent: Option<Option<i64>>, pub media_played50_percent: Option<Option<i64>>, pub media_played75_percent: Option<Option<i64>>, pub media_played100_percent: Option<Option<i64>>, pub unique_impression: Option<Option<i64>>, pub unique_media_played: Option<Option<i64>>, pub unique_media_played25_percent: Option<Option<i64>>, pub unique_media_played50_percent: Option<Option<i64>>, pub unique_media_played75_percent: Option<Option<i64>>, pub unique_media_played100_percent: Option<Option<i64>>,
}

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§seq: i32

Bubble’s serial number.

§impression: Option<Option<i64>>

Number of times the bubble was displayed.

§media_played: Option<Option<i64>>

Number of times audio or video in the bubble started playing.

§media_played25_percent: Option<Option<i64>>

Number of times audio or video in the bubble started playing and was played 25% of the total time.

§media_played50_percent: Option<Option<i64>>

Number of times audio or video in the bubble started playing and was played 50% of the total time.

§media_played75_percent: Option<Option<i64>>

Number of times audio or video in the bubble started playing and was played 75% of the total time.

§media_played100_percent: Option<Option<i64>>

Number of times audio or video in the bubble started playing and was played 100% of the total time.

§unique_impression: Option<Option<i64>>

Number of users the bubble was displayed.

§unique_media_played: Option<Option<i64>>

Number of users that started playing audio or video in the bubble.

§unique_media_played25_percent: Option<Option<i64>>

Number of users that started playing audio or video in the bubble and played 25% of the total time.

§unique_media_played50_percent: Option<Option<i64>>

Number of users that started playing audio or video in the bubble and played 50% of the total time.

§unique_media_played75_percent: Option<Option<i64>>

Number of users that started playing audio or video in the bubble and played 75% of the total time.

§unique_media_played100_percent: Option<Option<i64>>

Number of users that started playing audio or video in the bubble and played 100% of the total time.

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Trait Implementations§

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impl Clone for GetStatisticsPerUnitResponseMessage

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fn clone(&self) -> GetStatisticsPerUnitResponseMessage

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GetStatisticsPerUnitResponseMessage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GetStatisticsPerUnitResponseMessage

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fn default() -> GetStatisticsPerUnitResponseMessage

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for GetStatisticsPerUnitResponseMessage

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for GetStatisticsPerUnitResponseMessage

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fn eq(&self, other: &GetStatisticsPerUnitResponseMessage) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for GetStatisticsPerUnitResponseMessage

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for GetStatisticsPerUnitResponseMessage

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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