Skip to main content

RenderAnimatedOpacity

Struct RenderAnimatedOpacity 

Source
pub struct RenderAnimatedOpacity { /* private fields */ }
Expand description

Makes its child partially transparent, driven from an AnyAnimation.

This is a variant of RenderOpacity that uses an AnyAnimation<f64> rather than a f64 to control the opacity.

Implementations§

Source§

impl RenderAnimatedOpacity

Source

pub fn new( app: &mut App, opacity: AnyAnimation<f64>, child: Option<AnyRenderBox>, ) -> RenderHandle<Self>

Creates a partially transparent render object.

Trait Implementations§

Source§

impl RenderAnimatedOpacityMixin for RenderAnimatedOpacity

Source§

fn animated_opacity_data( self: RenderHandle<Self>, app: &App, ) -> &RenderAnimatedOpacityData

Mixin field access.
Source§

fn animated_opacity_data_mut( self: RenderHandle<Self>, app: &mut App, ) -> &mut RenderAnimatedOpacityData

Source§

fn is_repaint_boundary(self: RenderHandle<Self>, app: &App) -> bool

Flutter’s isRepaintBoundary.
Source§

fn update_composited_layer( self: RenderHandle<Self>, app: &mut App, old_layer: Option<AnyOffsetLayer>, ) -> AnyOffsetLayer

Flutter’s updateCompositedLayer.
Source§

fn opacity(self: RenderHandle<Self>, app: &App) -> AnyAnimation<f64>

The animation that drives this render object’s opacity. Read more
Source§

fn set_opacity( self: RenderHandle<Self>, app: &mut App, value: AnyAnimation<f64>, )

Sets opacity.
Source§

fn did_attach(self: RenderHandle<Self>, app: &mut App)

Flutter’s attach after super.attach(owner).
Source§

fn did_detach(self: RenderHandle<Self>, app: &mut App)

Flutter’s detach before super.detach().
Source§

fn opacity_listener(self: RenderHandle<Self>) -> Listener

The _updateOpacity tear-off, equal to itself across registrations.
Source§

fn update_opacity(self: RenderHandle<Self>, app: &mut App)

Flutter’s _updateOpacity.
Source§

fn paint( self: RenderHandle<Self>, app: &mut App, context: &mut PaintingContext, offset: Offset, )
where Self: RenderProxyBoxMixin,

Flutter’s paint: nothing when fully transparent, else the proxy paint.
Source§

impl RenderBox for RenderAnimatedOpacity

Source§

fn render_box_data(self: RenderHandle<Self>, app: &App) -> &RenderBoxData

Mixin field access.
Source§

fn render_box_data_mut( self: RenderHandle<Self>, app: &mut App, ) -> &mut RenderBoxData

Source§

fn setup_parent_data( self: RenderHandle<Self>, app: &mut App, child: AnyRenderObject, )

Installs BoxParentData unless the child already has it. Read more
Source§

fn apply_paint_transform( self: RenderHandle<Self>, app: &App, child: AnyRenderObject, transform: &mut Matrix4, )

Multiply the transform from the parent’s coordinate system to this box’s coordinate system into the given transform. Read more
Source§

fn hit_test_children( self: RenderHandle<Self>, app: &mut App, result: &mut BoxHitTestResult<'_>, position: Offset, ) -> bool

Override this method to check whether any children are located at the given position. Read more
Source§

fn compute_min_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

Computes the value returned by get_min_intrinsic_width. Do not call this function directly, instead, call get_min_intrinsic_width. Read more
Source§

fn compute_max_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

Computes the value returned by get_max_intrinsic_width. Do not call this function directly, instead, call get_max_intrinsic_width. Read more
Source§

fn compute_min_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

Computes the value returned by get_min_intrinsic_height. Do not call this function directly, instead, call get_min_intrinsic_height. Read more
Source§

fn compute_max_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

Computes the value returned by get_max_intrinsic_height. Do not call this function directly, instead, call get_max_intrinsic_height. Read more
Source§

fn compute_distance_to_actual_baseline( self: RenderHandle<Self>, app: &mut App, baseline: TextBaseline, ) -> Option<f64>

Returns the distance from the y-coordinate of the position of the box to the y-coordinate of the first given baseline in the box’s contents, if any, or None otherwise. Read more
Source§

fn compute_dry_baseline( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, baseline: TextBaseline, ) -> Option<f64>

Computes the value returned by get_dry_baseline. Read more
Source§

fn compute_dry_layout( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, ) -> Size

Computes the value returned by get_dry_layout. Do not call this function directly, instead, call get_dry_layout. Read more
Source§

fn constraints(self: RenderHandle<Self>, app: &App) -> BoxConstraints

The box constraints most recently supplied by the parent. Read more
Source§

fn get_min_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

Source§

fn get_max_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

Source§

fn get_min_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

Source§

fn get_max_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

Source§

fn get_dry_layout( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, ) -> Size

Source§

fn get_dry_baseline( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, baseline: TextBaseline, ) -> Option<f64>

Source§

fn debug_cannot_compute_dry_layout( self: RenderHandle<Self>, failure: DryLayoutFailure<'_>, )

Called from compute_dry_layout or compute_dry_baseline if this box does not support calculating a dry layout. Read more
Source§

fn get_distance_to_baseline( self: RenderHandle<Self>, app: &mut App, baseline: TextBaseline, only_real: bool, ) -> Option<f64>

Source§

fn get_distance_to_actual_baseline( self: RenderHandle<Self>, app: &mut App, baseline: TextBaseline, ) -> Option<f64>

Source§

fn mark_needs_layout(self: RenderHandle<Self>, app: &mut App)

Mark this render object’s layout information as dirty. Read more
Source§

fn perform_resize(self: RenderHandle<Self>, app: &mut App)

Updates the box’s size using only the constraints. Read more
Source§

fn size(self: RenderHandle<Self>, app: &App) -> Size

The size of this box.
Source§

fn paint_bounds(self: RenderHandle<Self>, app: &App) -> Rect

An estimate of the bounds within which this render object will paint: the box’s own size.
Source§

fn has_size(self: RenderHandle<Self>, app: &App) -> bool

Whether this render object has undergone layout and has a size.
Source§

fn handle_event( self: RenderHandle<Self>, app: &mut App, event: &PointerEvent, entry: &BoxHitTestEntry, )

Override this method to handle pointer events that hit this render object. Read more
Source§

fn hit_test( self: RenderHandle<Self>, app: &mut App, result: &mut BoxHitTestResult<'_>, position: Offset, ) -> bool

Determines the set of render objects located at the given position. Read more
Source§

fn hit_test_self( self: RenderHandle<Self>, _app: &App, _position: Offset, ) -> bool

Override this method if this render object can be hit even if its children were not hit. Read more
Source§

fn set_size(self: RenderHandle<Self>, app: &mut App, size: Size)

Sets the size of this box. Call from RenderObject::perform_layout or RenderObject::perform_resize.
Source§

fn layout( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, parent_uses_size: bool, )

Source§

fn as_box(self: RenderHandle<Self>) -> AnyRenderBox

The type-erased RenderBox handle. Free: the vtable is a const, and the id is copied.
Source§

fn as_object(self: RenderHandle<Self>) -> AnyRenderObject

The type-erased RenderObject handle, through as_box.
Source§

fn adopt_child(self: RenderHandle<Self>, app: &mut App, child: AnyRenderObject)

Source§

fn drop_child(self: RenderHandle<Self>, app: &mut App, child: AnyRenderObject)

Source§

fn mark_needs_paint(self: RenderHandle<Self>, app: &mut App)

Source§

fn mark_needs_composited_layer_update(self: RenderHandle<Self>, app: &mut App)

Source§

fn mark_needs_compositing_bits_update(self: RenderHandle<Self>, app: &mut App)

Source§

fn schedule_initial_layout(self: RenderHandle<Self>, app: &mut App)

Source§

fn parent(self: RenderHandle<Self>, app: &App) -> Option<AnyRenderObject>

Source§

fn owner(self: RenderHandle<Self>, app: &App) -> Option<Handle<PipelineOwner>>

Source§

fn attached(self: RenderHandle<Self>, app: &App) -> bool

Source§

fn debug_needs_layout(self: RenderHandle<Self>, app: &App) -> bool

Source§

impl RenderObject for RenderAnimatedOpacity

Source§

fn render_object_data(self: RenderHandle<Self>, app: &App) -> &RenderObjectData

Mixin field access.
Source§

fn render_object_data_mut( self: RenderHandle<Self>, app: &mut App, ) -> &mut RenderObjectData

Source§

fn is_repaint_boundary(self: RenderHandle<Self>, app: &App) -> bool

Whether this render object repaints separately from its parent. Read more
Source§

fn update_composited_layer( self: RenderHandle<Self>, app: &mut App, old_layer: Option<AnyOffsetLayer>, ) -> AnyOffsetLayer

Update the composited layer owned by this render object. Read more
Source§

fn did_attach( self: RenderHandle<Self>, app: &mut App, owner: Handle<PipelineOwner>, )

The body of Flutter’s attach override after super.attach(owner); the base body has already run. The default attaches the children reported by visit_children.
Source§

fn did_detach(self: RenderHandle<Self>, app: &mut App)

The body of Flutter’s detach override after super.detach(). The default detaches the children reported by visit_children.
Source§

fn perform_layout(self: RenderHandle<Self>, app: &mut App)

Do the work of computing the layout for this render object. Read more
Source§

fn paint( self: RenderHandle<Self>, app: &mut App, context: &mut PaintingContext, offset: Offset, )

Paint this render object into the given context at the given offset. Read more
Source§

fn visit_children( self: RenderHandle<Self>, app: &App, visitor: &mut dyn FnMut(AnyRenderObject), )

Calls visitor for each immediate child.
Source§

fn as_render_object(self: RenderHandle<Self>, app: &App) -> AnyRenderObject

Dart’s implicit upcast of a concrete render object to RenderObject: this object’s type-erased handle, through the vtable the protocol recorded when it created it.
Source§

fn perform_resize(self: RenderHandle<Self>, _app: &mut App)

Updates the render object’s size using only the constraints. Read more
Source§

fn setup_parent_data( self: RenderHandle<Self>, app: &mut App, child: AnyRenderObject, )

Sets up parent data for child if it has none. Read more
Source§

fn redepth_children(self: RenderHandle<Self>, app: &mut App)

Adjusts the depth of each child reported by visit_children.
Source§

fn sized_by_parent(self: RenderHandle<Self>, _app: &App) -> bool

Whether the constraints are the only input to the sizing algorithm.
Source§

fn apply_paint_transform( self: RenderHandle<Self>, app: &App, child: AnyRenderObject, transform: &mut Matrix4, )

Applies the transform that would be applied when painting the given child to the given matrix. Read more
Source§

fn always_needs_compositing(self: RenderHandle<Self>, _app: &App) -> bool

Whether this render object always needs compositing. Read more
Source§

fn mouse_tracker_annotation( self: RenderHandle<Self>, _app: &App, ) -> Option<MouseTrackerAnnotation>

Dart’s this is MouseTrackerAnnotation: the annotation this render object implements, read live each time the mouse tracker consults it. None for a render object that is not an annotation, which is the default.
Source§

fn show_on_screen( self: RenderHandle<Self>, app: &mut App, descendant: Option<AnyRenderObject>, rect: Option<Rect>, duration: Duration, curve: Rc<dyn Curve>, )

Attempt to make (a portion of) this or a descendant RenderObject visible on screen. Read more
Source§

fn interface(self: RenderHandle<Self>, id: TypeId) -> Option<Box<dyn Any>>

Dart’s object is RenderAbstractViewport for any interface: the erased handle of the interface id names, if this type implements it. Read more
Source§

fn dispose(self: RenderHandle<Self>, app: &mut App)

Release any resources held by this render object. Read more
Source§

impl RenderObjectWithChildMixin for RenderAnimatedOpacity

Source§

type ChildType = AnyRenderBox

Flutter’s ChildType: the protocol of this render object’s child.
Source§

fn child_data( self: RenderHandle<Self>, app: &App, ) -> &RenderObjectWithChildData<AnyRenderBox>

Mixin field access.
Source§

fn child_data_mut( self: RenderHandle<Self>, app: &mut App, ) -> &mut RenderObjectWithChildData<AnyRenderBox>

Source§

fn child(self: RenderHandle<Self>, app: &App) -> Option<Self::ChildType>

The render object’s unique child.
Source§

fn set_child( self: RenderHandle<Self>, app: &mut App, value: Option<Self::ChildType>, )

Sets the unique child, adopting or dropping as Flutter’s setter does.
Source§

impl RenderProxyBoxMixin for RenderAnimatedOpacity

Source§

fn setup_parent_data( self: RenderHandle<Self>, app: &mut App, child: AnyRenderObject, )

A proxy child gets plain parent data, not crate::BoxParentData.
Source§

fn apply_paint_transform( self: RenderHandle<Self>, app: &App, child: AnyRenderObject, transform: &mut Matrix4, )

A proxy paints its child at its own offset: no transform to apply.
Source§

fn compute_min_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

The child’s minimum intrinsic width, or 0 without a child.
Source§

fn compute_max_intrinsic_width( self: RenderHandle<Self>, app: &mut App, height: f64, ) -> f64

The child’s maximum intrinsic width, or 0 without a child.
Source§

fn compute_min_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

The child’s minimum intrinsic height, or 0 without a child.
Source§

fn compute_max_intrinsic_height( self: RenderHandle<Self>, app: &mut App, width: f64, ) -> f64

The child’s maximum intrinsic height, or 0 without a child.
Source§

fn compute_distance_to_actual_baseline( self: RenderHandle<Self>, app: &mut App, baseline: TextBaseline, ) -> Option<f64>

The child’s baseline, or none without a child.
Source§

fn compute_dry_baseline( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, baseline: TextBaseline, ) -> Option<f64>

The child’s dry baseline, or none without a child.
Source§

fn compute_dry_layout( self: RenderHandle<Self>, app: &mut App, constraints: BoxConstraints, ) -> Size

The child’s dry layout at this box’s constraints, or compute_size_for_no_child.
Source§

fn perform_layout(self: RenderHandle<Self>, app: &mut App)

Lays the child out with this box’s constraints and takes its size.
Source§

fn compute_size_for_no_child( self: RenderHandle<Self>, _app: &App, constraints: BoxConstraints, ) -> Size

Calculate the size the proxy box would have when it has no child.
Source§

fn hit_test_children( self: RenderHandle<Self>, app: &mut App, result: &mut BoxHitTestResult<'_>, position: Offset, ) -> bool

Hit tests the child at this box’s position.
Source§

fn paint( self: RenderHandle<Self>, app: &mut App, context: &mut PaintingContext, offset: Offset, )

Paints the child at this box’s offset.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<T> RenderObjectBase for T
where T: RenderObject,

Source§

fn dispose(self: RenderHandle<Self>, app: &mut App)

Flutter’s RenderObject.dispose body: releases the layer handle. An override calls it last, where Dart writes super.dispose().
Source§

fn mark_needs_layout(self: RenderHandle<Self>, app: &mut App)

Flutter’s RenderObject.markNeedsLayout body; an override calls it where Dart writes super.markNeedsLayout().
Source§

fn show_on_screen( self: RenderHandle<Self>, app: &mut App, descendant: Option<AnyRenderObject>, rect: Option<Rect>, duration: Duration, curve: Rc<dyn Curve>, )

Flutter’s RenderObject.showOnScreen.
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, !>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>