pub enum MenuItemCheck {
Plain,
Checkbox(CheckState),
Radio(bool),
}Expand description
Whether an item shows a check, and which.
Variants§
Plain
No check: an action.
Checkbox(CheckState)
A setting the item toggles.
Radio(bool)
One of a group of settings, of which one is on: true for the one.
Trait Implementations§
Source§impl Clone for MenuItemCheck
impl Clone for MenuItemCheck
impl Copy for MenuItemCheck
Source§impl Debug for MenuItemCheck
impl Debug for MenuItemCheck
impl Eq for MenuItemCheck
Source§impl PartialEq for MenuItemCheck
impl PartialEq for MenuItemCheck
impl StructuralPartialEq for MenuItemCheck
Auto Trait Implementations§
impl Freeze for MenuItemCheck
impl RefUnwindSafe for MenuItemCheck
impl Send for MenuItemCheck
impl Sync for MenuItemCheck
impl Unpin for MenuItemCheck
impl UnsafeUnpin for MenuItemCheck
impl UnwindSafe for MenuItemCheck
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.