pub struct InputEmulation { /* private fields */ }
Implementations§
Source§impl InputEmulation
impl InputEmulation
pub async fn new( backend: Option<Backend>, ) -> Result<InputEmulation, EmulationCreationError>
pub async fn consume( &mut self, event: Event, handle: EmulationHandle, ) -> Result<(), EmulationError>
pub async fn create(&mut self, handle: EmulationHandle) -> bool
pub async fn destroy(&mut self, handle: EmulationHandle)
pub async fn terminate(&mut self)
pub async fn release_keys( &mut self, handle: EmulationHandle, ) -> Result<(), EmulationError>
pub fn has_pressed_keys(&self, handle: EmulationHandle) -> bool
Auto Trait Implementations§
impl Freeze for InputEmulation
impl !RefUnwindSafe for InputEmulation
impl Send for InputEmulation
impl !Sync for InputEmulation
impl Unpin for InputEmulation
impl !UnwindSafe for InputEmulation
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