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PartData

Struct PartData 

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pub struct PartData {
    pub mesh: Option<Mesh>,
    pub textures: [u32; 3],
    pub blend_mode: BlendMode,
    pub tint: [f32; 3],
    pub screen_tint: [f32; 3],
    pub emission_strength: f32,
    pub mask: Vec<Mask>,
    pub mask_threshold: f32,
    pub opacity: f32,
    pub psd_layer_path: Option<String>,
}
Expand description

Data for a visual node (renderable mesh with textures).

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§mesh: Option<Mesh>

Node geometry (vertices, indices, UVs, origin).

§textures: [u32; 3]

List of texture indices to render in this node.

Multiple textures can be stacked (layers).

Indices per texture slot: [0] = Albedo, [1] = Emissive, [2] = BumpMap

§blend_mode: BlendMode

Blend mode (Normal, Multiply, Screen, etc).

§tint: [f32; 3]

Additive RGB tint (1.0, 1.0, 1.0 = no change).

§screen_tint: [f32; 3]

Screen tint (for screen light/color effects).

§emission_strength: f32

Emission strength (node glow/brightness).

§mask: Vec<Mask>

Node mask (for masking).

§mask_threshold: f32

Threshold for alpha clipping (binary mask).

§opacity: f32

Global opacity (0.0 = transparent, 1.0 = opaque).

§psd_layer_path: Option<String>

Path in original PSD file (creation metadata).

Trait Implementations§

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impl Clone for PartData

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fn clone(&self) -> PartData

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PartData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PartData

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fn default() -> PartData

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.