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Geodesic

Struct Geodesic 

Source
pub struct Geodesic {
    pub start: StartHint,
}
Expand description

Reveal along the “spine” of the art.

The ink forms a graph under 8-connectivity. We take its largest connected component (so a stray fleck can never hijack the reveal), find the two ends of that component’s longest geodesic, a double breadth-first sweep, the standard graph-diameter trick, and rank each cell by geodesic distance from the chosen start, normalised to 0..=1. A serpent therefore paints from one tip to the other along its body, around every coil, with no per-art tuning.

Detached ink (shading, flecks, a signature) does not dump at the end. Every cell inherits the rank of the nearest spine cell, a geodesic Voronoi computed by a multi-source flood, so detail reveals in step with the body it sits beside. Both behaviours fall out of one metric; neither is a special case, so imperfect hand-drawn art still reveals gracefully.

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§start: StartHint

Which tip of the spine the reveal begins from.

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impl Geodesic

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pub fn diagnose(&self, art: &Art) -> GeodesicReport

Inspect the art without building a full rank map.

Examples found in repository?
examples/dragon.rs (line 42)
20fn main() {
21    let args: Vec<String> = std::env::args().skip(1).collect();
22    let snapshots = args.iter().any(|a| a == "--snapshots");
23
24    let art = match arg_value(&args, "--art") {
25        Some(path) => match std::fs::read_to_string(&path) {
26            Ok(text) => Art::parse(&text),
27            Err(e) => {
28                eprintln!("inkling: could not read {path}: {e}");
29                std::process::exit(1);
30            }
31        },
32        None => Art::parse(&serpent(64, 13)),
33    };
34
35    let ordering = Geodesic {
36        start: StartHint::TopLeft,
37    };
38    let GeodesicReport {
39        ink_cells,
40        connected_cells,
41        spine_length,
42    } = ordering.diagnose(&art);
43    let ranks = ordering.rank(&art);
44
45    eprintln!(
46        "inkling · {ink_cells} ink cells · {connected_cells} on the spine \
47         ({:.0}% connected) · spine length {spine_length}",
48        100.0 * connected_cells as f32 / ink_cells.max(1) as f32,
49    );
50
51    // Headless / piped / explicit: print staged text frames and exit.
52    if snapshots || !std::io::stdout().is_terminal() {
53        for p in [0.0, 0.2, 0.4, 0.6, 0.8, 1.0] {
54            println!("\n── progress {:>3.0}% {}", p * 100.0, "─".repeat(28));
55            print!("{}", frame::to_string(&art, &ranks, p));
56        }
57        return;
58    }
59
60    #[cfg(feature = "terminal")]
61    {
62        use inkling::{
63            easing::Easing,
64            render::{animate, Style},
65        };
66        use std::time::Duration;
67        if let Err(e) = animate(
68            &art,
69            &ranks,
70            Style::default(),
71            Duration::from_millis(3500),
72            Easing::EaseInOutCubic,
73        ) {
74            eprintln!("inkling: render error: {e}");
75        }
76    }
77}

Trait Implementations§

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impl Clone for Geodesic

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fn clone(&self) -> Geodesic

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Geodesic

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impl Debug for Geodesic

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Geodesic

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fn default() -> Geodesic

Returns the “default value” for a type. Read more
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impl Ordering for Geodesic

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fn rank(&self, art: &Art) -> RankMap

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.