Trait ClientProxyModeHandler
Source pub trait ClientProxyModeHandler<T>: Send + Sync {
// Required methods
fn initialize_client<'life0, 'life1, 'async_trait>(
&'life0 self,
actor: &'life1 mut MinecraftClient<T>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn handle_internal_client<'life0, 'life1, 'async_trait>(
&'life0 self,
message: T,
actor: &'life1 mut MinecraftClient<T>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn handle_external_client<'life0, 'life1, 'async_trait>(
&'life0 self,
data: PossibleReadValue,
actor: &'life1 mut MinecraftClient<T>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}