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ImportResolver

Struct ImportResolver 

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pub struct ImportResolver { /* private fields */ }
Expand description

Import resolver that builds per-file import maps from chunk metadata.

After construction from a set of chunks, it can resolve a raw call name from a given file to a qualified name (module + symbol) or report it as unresolved.

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impl ImportResolver

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pub fn from_chunks(chunks: &[EmbedChunk]) -> Self

Build an ImportResolver from the generated chunks.

For each chunk we:

  1. Record its symbol name in file_symbols[file]
  2. Parse its context.imports strings into file_imports[file]
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pub fn resolve_call(&self, file: &str, call_name: &str) -> Option<String>

Resolve a call from a given file.

Resolution order:

  1. If call_name is defined in the same file, return "file::call_name"
  2. If call_name appears in the file’s imports, return "source_module::call_name"
  3. Otherwise return None (unresolved)
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pub fn resolve_all_calls(&self, chunks: &mut [EmbedChunk])

Resolve all calls for all chunks, populating qualified_calls and unresolved_calls.

Also builds an improved reverse call map using qualified names for the called_by pass, reducing false-positive matches.

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pub fn build_qualified_reverse_map( &self, chunks: &[EmbedChunk], ) -> BTreeMap<String, BTreeSet<String>>

Build a reverse call map using qualified names for more accurate called_by.

Returns a map from qualified callee name -> set of caller identifiers (FQN or symbol name). This is used alongside the existing unqualified matching to improve accuracy.

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