ResourceLimits

Struct ResourceLimits 

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pub struct ResourceLimits {
    pub max_recursion_depth: u32,
    pub max_file_size: u64,
    pub max_total_chunks: usize,
    pub max_files: usize,
    pub max_concurrent_loads: usize,
    pub max_line_length: usize,
    pub max_chunk_size: usize,
}
Expand description

Resource limits to prevent DoS attacks and resource exhaustion

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§max_recursion_depth: u32

Maximum recursion depth for AST traversal Default: 500 (handles deeply nested code)

§max_file_size: u64

Maximum file size to process (bytes) Default: 10 MB (larger files are skipped with warning)

§max_total_chunks: usize

Maximum total chunks to generate Default: 1,000,000 (enterprise scale)

§max_files: usize

Maximum files to process Default: 500,000 (large monorepo scale)

§max_concurrent_loads: usize

Maximum concurrent file operations Default: 32 (reasonable for most systems)

§max_line_length: usize

Maximum line length to process (bytes) Default: 10,000 (prevents single-line minified files)

§max_chunk_size: usize

Maximum content size per chunk (bytes) Default: 1 MB (prevents extremely large chunks)

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impl ResourceLimits

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pub fn relaxed() -> Self

Create limits suitable for trusted input (development)

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pub fn strict() -> Self

Strict limits for untrusted input (CI/CD, public APIs)

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pub fn minimal() -> Self

Create limits suitable for a quick scan or test

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pub fn check_file_size(&self, size: u64) -> bool

Check if a file size is within limits

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pub fn check_recursion_depth(&self, depth: u32) -> bool

Check if recursion depth is within limits

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pub fn check_chunk_count(&self, count: usize) -> bool

Check if chunk count is within limits

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pub fn check_file_count(&self, count: usize) -> bool

Check if file count is within limits

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pub fn check_line_length(&self, length: usize) -> bool

Check if line length is within limits

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pub fn check_chunk_size(&self, size: usize) -> bool

Check if chunk size is within limits

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pub fn with_max_recursion_depth(self, depth: u32) -> Self

Builder-style: set max recursion depth

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pub fn with_max_file_size(self, size: u64) -> Self

Builder-style: set max file size

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pub fn with_max_total_chunks(self, count: usize) -> Self

Builder-style: set max total chunks

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pub fn with_max_files(self, count: usize) -> Self

Builder-style: set max files

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pub fn with_max_concurrent_loads(self, count: usize) -> Self

Builder-style: set max concurrent loads

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pub fn with_max_line_length(self, length: usize) -> Self

Builder-style: set max line length

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pub fn with_max_chunk_size(self, size: usize) -> Self

Builder-style: set max chunk size

Trait Implementations§

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impl Clone for ResourceLimits

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fn clone(&self) -> ResourceLimits

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResourceLimits

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ResourceLimits

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ResourceLimits

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ResourceLimits

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fn eq(&self, other: &ResourceLimits) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ResourceLimits

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for ResourceLimits

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impl StructuralPartialEq for ResourceLimits

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