pub struct Simulation { /* private fields */ }Expand description
A cloneable in-process controller for one Incular application window.
Calls block until the application’s UI thread services the command. Use this handle from a test/automation thread, not from an application build or event callback, because those already run on the UI thread.
Implementations§
Source§impl Simulation
impl Simulation
Sourcepub fn window(&self, handle: &WindowHandle) -> Self
pub fn window(&self, handle: &WindowHandle) -> Self
Returns a controller targeting the window represented by handle.
Sourcepub fn for_window(&self, window_id: WindowId) -> Self
pub fn for_window(&self, window_id: WindowId) -> Self
Returns a controller targeting a known Incular window ID.
pub const fn window_id(&self) -> WindowId
Sourcepub fn keyboard(&self) -> SimulationKeyboard
pub fn keyboard(&self) -> SimulationKeyboard
Returns the keyboard command group for this window.
Sourcepub fn click(&self, label: impl Into<String>) -> Result<(), SimulationError>
pub fn click(&self, label: impl Into<String>) -> Result<(), SimulationError>
Clicks the first enabled semantic node whose label exactly matches
label, using move → down → up through the ordinary pointer pipeline.
pub fn click_at(&self, position: Offset) -> Result<(), SimulationError>
pub fn move_mouse_to(&self, position: Offset) -> Result<(), SimulationError>
pub fn scroll(&self, delta: Offset) -> Result<(), SimulationError>
pub fn key_down(&self, code: Code) -> Result<(), SimulationError>
pub fn key_up(&self, code: Code) -> Result<(), SimulationError>
pub fn press(&self, code: Code) -> Result<(), SimulationError>
pub fn press_key( &self, key: KeyboardKey, code: Code, ) -> Result<(), SimulationError>
pub fn type_text(&self, text: impl Into<String>) -> Result<(), SimulationError>
Sourcepub fn wait_for_frame(&self) -> Result<(), SimulationError>
pub fn wait_for_frame(&self) -> Result<(), SimulationError>
Waits until the next frame for this window has been presented.
Sourcepub fn capture(&self) -> Result<Screenshot, SimulationError>
pub fn capture(&self) -> Result<Screenshot, SimulationError>
Requests and returns the next rendered frame for this window.
Sourcepub fn query_gpu_resources(&self) -> Result<GpuResourceSummary, SimulationError>
pub fn query_gpu_resources(&self) -> Result<GpuResourceSummary, SimulationError>
Reads the current GPU residency snapshot for this window’s device without presenting a frame. Resolves once the native adapter’s maintenance path fulfills it from current state.
Sourcepub fn release_all_keys(&self) -> Result<(), SimulationError>
pub fn release_all_keys(&self) -> Result<(), SimulationError>
Releases every modifier/key held by this simulation keyboard.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Simulation
impl RefUnwindSafe for Simulation
impl Send for Simulation
impl Sync for Simulation
impl Unpin for Simulation
impl UnsafeUnpin for Simulation
impl UnwindSafe for Simulation
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