pub struct Path { /* private fields */ }Implementations§
Source§impl Path
impl Path
pub fn builder() -> PathBuilder
pub fn bez_path(&self) -> &BezPath
pub fn bounds(&self) -> Option<Rect>
pub const fn id(&self) -> PathId
Sourcepub fn contains(&self, point: Offset, rule: FillRule) -> bool
pub fn contains(&self, point: Offset, rule: FillRule) -> bool
Renderer-neutral filled-path containment delegated to Kurbo’s exact segment winding implementation. It is intentionally independent from GPU tessellation so pointer targeting follows the retained geometry.
Sourcepub fn rect_excluding(outer: Rect, inner: &Self) -> Self
pub fn rect_excluding(outer: Rect, inner: &Self) -> Self
The part of outer outside inner under the non-zero rule: Flutter’s
even-odd Path()..addRect(outer)..addPath(inner) for an inner path
of one winding inside outer. inner is wound against the rectangle.
Sourcepub fn transformed(&self, transform: Transform) -> Self
pub fn transformed(&self, transform: Transform) -> Self
Returns a copy of this path with an affine transform applied to its geometry. Path identity is intentionally not reused: the transformed geometry is a distinct immutable mesh candidate. This is used by higher-level icon primitives to fit a canonical 24px path into the requested logical size without changing pointer/layout coordinates.
Trait Implementations§
impl StructuralPartialEq for Path
Auto Trait Implementations§
impl Forget for Path
impl Freeze for Path
impl RefUnwindSafe for Path
impl Send for Path
impl Sync for Path
impl Unpin for Path
impl UnsafeUnpin for Path
impl UnwindSafe for Path
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