pub struct WindowObservedState {
pub visible: Option<bool>,
pub minimized: Option<bool>,
pub maximized: Option<bool>,
pub fullscreen: Option<bool>,
pub resizable: Option<bool>,
pub decorations: Option<bool>,
pub outer_position: Option<PhysicalScreenPosition>,
pub outer_size: Option<PhysicalSize>,
pub current_display: Option<DisplayId>,
}Expand description
Native state that can be queried reliably by the active backend.
None means the backend/session does not expose that observation; it does
not mean false.
Fields§
§visible: Option<bool>§minimized: Option<bool>§maximized: Option<bool>§fullscreen: Option<bool>§resizable: Option<bool>§decorations: Option<bool>§outer_position: Option<PhysicalScreenPosition>§outer_size: Option<PhysicalSize>§current_display: Option<DisplayId>Trait Implementations§
Source§impl Clone for WindowObservedState
impl Clone for WindowObservedState
impl Copy for WindowObservedState
Source§impl Debug for WindowObservedState
impl Debug for WindowObservedState
Source§impl Default for WindowObservedState
impl Default for WindowObservedState
Source§impl PartialEq for WindowObservedState
impl PartialEq for WindowObservedState
impl StructuralPartialEq for WindowObservedState
Auto Trait Implementations§
impl Freeze for WindowObservedState
impl RefUnwindSafe for WindowObservedState
impl Send for WindowObservedState
impl Sync for WindowObservedState
impl Unpin for WindowObservedState
impl UnsafeUnpin for WindowObservedState
impl UnwindSafe for WindowObservedState
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