pub struct RatingDisplayProps {
pub class: MaybeProp<String>,
pub value: Signal<f32>,
pub max: Signal<u8>,
pub size: Signal<RatingSize>,
pub color: Signal<RatingColor>,
}Expand description
Props for the RatingDisplay component.
§Optional Props
- class:
impl Into<MaybeProp<String>> - value:
impl Into<Signal<f32>>- The value of the rating.
- max:
impl Into<Signal<u8>>- The max value of the rating. This controls the number of rating items displayed. Must be a whole number greater than 1.
- size:
impl Into<Signal<RatingSize>>- Sets the size of the Rating items.
- color:
impl Into<Signal<RatingColor>>- Rating color.
Fields§
§class: MaybeProp<String>§value: Signal<f32>The value of the rating.
max: Signal<u8>The max value of the rating. This controls the number of rating items displayed. Must be a whole number greater than 1.
size: Signal<RatingSize>Sets the size of the Rating items.
color: Signal<RatingColor>Rating color.
Implementations§
Source§impl RatingDisplayProps
impl RatingDisplayProps
Sourcepub fn builder() -> RatingDisplayPropsBuilder
pub fn builder() -> RatingDisplayPropsBuilder
Create a builder for building RatingDisplayProps.
On the builder, call .class(...)(optional), .value(...)(optional), .max(...)(optional), .size(...)(optional), .color(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of RatingDisplayProps.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for RatingDisplayProps
impl RefUnwindSafe for RatingDisplayProps
impl Send for RatingDisplayProps
impl Sync for RatingDisplayProps
impl Unpin for RatingDisplayProps
impl UnwindSafe for RatingDisplayProps
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