Struct ForProps

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pub struct ForProps<IF, I, T, EF, N, KF, K>
where IF: Fn() -> I + Send + 'static, I: IntoIterator<Item = T> + Send + 'static, EF: Fn(T) -> N + Send + Clone + 'static, N: IntoView + 'static, KF: Fn(&T) -> K + Send + Clone + 'static, K: Eq + Hash + 'static, T: Send + 'static,
{ pub each: IF, pub key: KF, pub children: EF, }
Expand description

Props for the For component.

Iterates over children and displays them, keyed by the key function given.

This is much more efficient than naively iterating over nodes with .iter().map(|n| view! { ... })..., as it avoids re-creating DOM nodes that are not being changed.


#[derive(Copy, Clone, Debug, PartialEq, Eq)]
struct Counter {
  id: usize,
  count: RwSignal<i32>
}

#[component]
fn Counters() -> impl IntoView {
  let (counters, set_counters) = create_signal::<Vec<Counter>>(vec![]);

  view! {
    <div>
      <For
        // a function that returns the items we're iterating over; a signal is fine
        each=move || counters.get()
        // a unique key for each item
        key=|counter| counter.id
        // renders each item to a view
        children=move |counter: Counter| {
          view! {
            <button>"Value: " {move || counter.count.get()}</button>
          }
        }
      />
    </div>
  }
}

For convenience, you can also choose to write template code directly in the <For> component, using the let syntax:


  view! {
    <div>
        <For
          each=move || counters.get()
          key=|counter| counter.id
          let(counter)
        >
            <button>"Value: " {move || counter.count.get()}</button>
        </For>
    </div>
  }

The let syntax also supports destructuring the pattern of your data. let((one, two)) in the case of tuples, and let(Struct { field_one, field_two }) in the case of structs.


  view! {
    <div>
        <For
          each=move || counters.get()
          key=|counter| counter.id
          let(Counter { id, count })
        >
            <button>"Value: " {move || count.get()}</button>
        </For>
    </div>
  }

§Required Props

  • each: [IF]
    • Items over which the component should iterate.
  • key: [KF]
    • A key function that will be applied to each item.
  • children: [EF]
    • A function that takes the item, and returns the view that will be displayed for each item.

Fields§

§each: IF

Items over which the component should iterate.

§key: KF

A key function that will be applied to each item.

§children: EF

A function that takes the item, and returns the view that will be displayed for each item.

Implementations§

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impl<IF, I, T, EF, N, KF, K> ForProps<IF, I, T, EF, N, KF, K>
where IF: Fn() -> I + Send + 'static, I: IntoIterator<Item = T> + Send + 'static, EF: Fn(T) -> N + Send + Clone + 'static, N: IntoView + 'static, KF: Fn(&T) -> K + Send + Clone + 'static, K: Eq + Hash + 'static, T: Send + 'static,

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pub fn builder() -> ForPropsBuilder<IF, I, T, EF, N, KF, K>

Create a builder for building ForProps. On the builder, call .each(...), .key(...), .children(...) to set the values of the fields. Finally, call .build() to create the instance of ForProps.

Trait Implementations§

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impl<IF, I, T, EF, N, KF, K> Props for ForProps<IF, I, T, EF, N, KF, K>
where IF: Fn() -> I + Send + 'static, I: IntoIterator<Item = T> + Send + 'static, EF: Fn(T) -> N + Send + Clone + 'static, N: IntoView + 'static, KF: Fn(&T) -> K + Send + Clone + 'static, K: Eq + Hash + 'static, T: Send + 'static,

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type Builder = ForPropsBuilder<IF, I, T, EF, N, KF, K>

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fn builder() -> <ForProps<IF, I, T, EF, N, KF, K> as Props>::Builder

Auto Trait Implementations§

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impl<IF, I, T, EF, N, KF, K> Freeze for ForProps<IF, I, T, EF, N, KF, K>
where IF: Freeze, KF: Freeze, EF: Freeze,

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impl<IF, I, T, EF, N, KF, K> RefUnwindSafe for ForProps<IF, I, T, EF, N, KF, K>

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impl<IF, I, T, EF, N, KF, K> Send for ForProps<IF, I, T, EF, N, KF, K>

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impl<IF, I, T, EF, N, KF, K> Sync for ForProps<IF, I, T, EF, N, KF, K>
where IF: Sync, KF: Sync, EF: Sync,

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impl<IF, I, T, EF, N, KF, K> Unpin for ForProps<IF, I, T, EF, N, KF, K>
where IF: Unpin, KF: Unpin, EF: Unpin,

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impl<IF, I, T, EF, N, KF, K> UnwindSafe for ForProps<IF, I, T, EF, N, KF, K>
where IF: UnwindSafe, KF: UnwindSafe, EF: UnwindSafe,

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<El, T, Marker> IntoElementMaybeSignal<T, Marker> for El
where El: IntoElementMaybeSignalType<T, Marker>, Marker: ?Sized,

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impl<T, Js> IntoElementMaybeSignalType<T, Element> for Js
where T: From<Js> + Clone,

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impl<El, T, Marker> IntoElementsMaybeSignal<T, Marker> for El
where El: IntoElementsMaybeSignalType<T, Marker>, Marker: ?Sized,

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impl<T, Js> IntoElementsMaybeSignalType<T, Element> for Js
where T: From<Js> + Clone,

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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> StorageAccess<T> for T

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fn as_borrowed(&self) -> &T

Borrows the value.
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fn into_taken(self) -> T

Takes the value.
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T