Struct AwaitProps

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pub struct AwaitProps<T, Fut, Chil, V>
where T: Send + Sync + Serialize + DeserializeOwned + 'static, Fut: Future<Output = T> + Send + 'static, Chil: FnOnce(&T) -> V + Send + 'static, V: IntoView + 'static,
{ pub future: Fut, pub blocking: bool, pub children: Chil, }
Expand description

Props for the Await component.

Allows you to inline the data loading for an async block or server function directly into your view. This is the equivalent of combining a [create_resource] that only loads once (i.e., with a source signal || ()) with a Suspense with no fallback.

Adding let:{variable name} to the props makes the data available in the children that variable name, when resolved.

async fn fetch_monkeys(monkey: i32) -> i32 {
    // do some expensive work
    3
}

view! {
    <Await
        future=fetch_monkeys(3)
        let:data
    >
        <p>{*data} " little monkeys, jumping on the bed."</p>
    </Await>
}

§Required Props

  • future: [Fut]
    • A Future that will the component will .await before rendering.
  • children: [Chil]
    • A function that takes a reference to the resolved data from the future renders a view.

      §Syntax

      This can be passed in the view children of the <Await/> by using the let: syntax to specify the name for the data variable.

      view! {
          <Await
              future=fetch_monkeys(3)
              let:data
          >
              <p>{*data} " little monkeys, jumping on the bed."</p>
          </Await>
      }

      is the same as

      view! {
         <Await
             future=fetch_monkeys(3)
             children=|data| view! {
               <p>{*data} " little monkeys, jumping on the bed."</p>
             }
         />
      }

§Optional Props

  • blocking: bool
    • If true, the component will create a blocking resource, preventing the HTML stream from returning anything before future has resolved.

Fields§

§future: Fut

A Future that will the component will .await before rendering.

§blocking: bool

If true, the component will create a blocking resource, preventing the HTML stream from returning anything before future has resolved.

§children: Chil

A function that takes a reference to the resolved data from the future renders a view.

§Syntax

This can be passed in the view children of the <Await/> by using the let: syntax to specify the name for the data variable.

view! {
    <Await
        future=fetch_monkeys(3)
        let:data
    >
        <p>{*data} " little monkeys, jumping on the bed."</p>
    </Await>
}

is the same as

view! {
   <Await
       future=fetch_monkeys(3)
       children=|data| view! {
         <p>{*data} " little monkeys, jumping on the bed."</p>
       }
   />
}

Implementations§

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impl<T, Fut, Chil, V> AwaitProps<T, Fut, Chil, V>
where T: Send + Sync + Serialize + DeserializeOwned + 'static, Fut: Future<Output = T> + Send + 'static, Chil: FnOnce(&T) -> V + Send + 'static, V: IntoView + 'static,

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pub fn builder() -> AwaitPropsBuilder<T, Fut, Chil, V>

Create a builder for building AwaitProps. On the builder, call .future(...), .blocking(...)(optional), .children(...) to set the values of the fields. Finally, call .build() to create the instance of AwaitProps.

Trait Implementations§

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impl<T, Fut, Chil, V> Props for AwaitProps<T, Fut, Chil, V>
where T: Send + Sync + Serialize + DeserializeOwned + 'static, Fut: Future<Output = T> + Send + 'static, Chil: FnOnce(&T) -> V + Send + 'static, V: IntoView + 'static,

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type Builder = AwaitPropsBuilder<T, Fut, Chil, V>

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fn builder() -> <AwaitProps<T, Fut, Chil, V> as Props>::Builder

Auto Trait Implementations§

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impl<T, Fut, Chil, V> Freeze for AwaitProps<T, Fut, Chil, V>
where Fut: Freeze, Chil: Freeze,

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impl<T, Fut, Chil, V> RefUnwindSafe for AwaitProps<T, Fut, Chil, V>
where Fut: RefUnwindSafe, Chil: RefUnwindSafe,

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impl<T, Fut, Chil, V> Send for AwaitProps<T, Fut, Chil, V>

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impl<T, Fut, Chil, V> Sync for AwaitProps<T, Fut, Chil, V>
where Fut: Sync, Chil: Sync,

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impl<T, Fut, Chil, V> Unpin for AwaitProps<T, Fut, Chil, V>
where Fut: Unpin, Chil: Unpin,

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impl<T, Fut, Chil, V> UnwindSafe for AwaitProps<T, Fut, Chil, V>
where Fut: UnwindSafe, Chil: UnwindSafe,

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<El, T, Marker> IntoElementMaybeSignal<T, Marker> for El
where El: IntoElementMaybeSignalType<T, Marker>, Marker: ?Sized,

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impl<T, Js> IntoElementMaybeSignalType<T, Element> for Js
where T: From<Js> + Clone,

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impl<El, T, Marker> IntoElementsMaybeSignal<T, Marker> for El
where El: IntoElementsMaybeSignalType<T, Marker>, Marker: ?Sized,

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impl<T, Js> IntoElementsMaybeSignalType<T, Element> for Js
where T: From<Js> + Clone,

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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> StorageAccess<T> for T

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fn as_borrowed(&self) -> &T

Borrows the value.
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fn into_taken(self) -> T

Takes the value.
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T