pub struct AvatarProps {
pub class: MaybeProp<String>,
pub src: MaybeProp<String>,
pub name: MaybeProp<String>,
pub initials: MaybeProp<String>,
pub shape: Signal<AvatarShape>,
pub size: MaybeProp<u8>,
}Expand description
Props for the Avatar component.
§Optional Props
- class:
impl Into<MaybeProp<String>> - src:
impl Into<MaybeProp<String>>- The Avatar’s image.
- name:
impl Into<MaybeProp<String>>- The name of the person or entity represented by this Avatar.
- initials:
impl Into<MaybeProp<String>>- Custom initials.
- shape:
impl Into<Signal<AvatarShape>>- The avatar can have a circular or square shape.
- size:
impl Into<MaybeProp<u8>>- Size of the avatar in pixels.
Fields§
§class: MaybeProp<String>§src: MaybeProp<String>The Avatar’s image.
name: MaybeProp<String>The name of the person or entity represented by this Avatar.
initials: MaybeProp<String>Custom initials.
shape: Signal<AvatarShape>The avatar can have a circular or square shape.
size: MaybeProp<u8>Size of the avatar in pixels.
Implementations§
Source§impl AvatarProps
impl AvatarProps
Sourcepub fn builder() -> AvatarPropsBuilder<((), (), (), (), (), ())>
pub fn builder() -> AvatarPropsBuilder<((), (), (), (), (), ())>
Create a builder for building AvatarProps.
On the builder, call .class(...)(optional), .src(...)(optional), .name(...)(optional), .initials(...)(optional), .shape(...)(optional), .size(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of AvatarProps.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for AvatarProps
impl RefUnwindSafe for AvatarProps
impl Send for AvatarProps
impl Sync for AvatarProps
impl Unpin for AvatarProps
impl UnsafeUnpin for AvatarProps
impl UnwindSafe for AvatarProps
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