AffineTransformer

Struct AffineTransformer 

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pub struct AffineTransformer<S: RealField> { /* private fields */ }
Expand description

AffineTransformer is a primitive that takes an object as input and allows to modify it using affine transforms. Usually it is used indirectly through Object::scale(), Object::translate() or Object::rotate().

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impl<S: RealField + Float + From<f32>> AffineTransformer<S>

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pub fn new_translate( o: Box<dyn Object<S>>, v: &Vector3<S>, ) -> Box<dyn Object<S>>

Create a new translated version of the input.

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pub fn new_rotate(o: Box<dyn Object<S>>, r: &Vector3<S>) -> Box<dyn Object<S>>

Create a new rotated version of the input.

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pub fn new_scale(o: Box<dyn Object<S>>, s: &Vector3<S>) -> Box<dyn Object<S>>

Create a new scaled version of the input.

Trait Implementations§

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impl<S: Clone + RealField> Clone for AffineTransformer<S>

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fn clone(&self) -> AffineTransformer<S>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S: Debug + RealField> Debug for AffineTransformer<S>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S: RealField + Float + From<f32>> Object<S> for AffineTransformer<S>

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fn approx_value(&self, p: &Point3<S>, slack: S) -> S

Value is 0 on object surfaces, negative inside and positive outside of objects. If positive, value is guarateed to be the minimum distance to the object surface. return some approximation (which is always larger then the proper value). Only do a proper calculation, for values smaller then slack.
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fn bbox(&self) -> &BoundingBox<S>

Get the Bounding Box of this Object.
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fn set_parameters(&mut self, p: &PrimitiveParameters<S>)

Allows to set parameters.
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fn normal(&self, p: &Point3<S>) -> Vector3<S>

Evaluate the normal of self at the given point.
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fn translate(&self, v: &Vector3<S>) -> Box<dyn Object<S>>

Return a translated version of self.
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fn rotate(&self, r: &Vector3<S>) -> Box<dyn Object<S>>

Return a rotated version of self.
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fn scale(&self, s: &Vector3<S>) -> Box<dyn Object<S>>

Return a scaled version of self.
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fn set_bbox(&mut self, _: &BoundingBox<S>)

Explicitly set the Bounding Box.

Auto Trait Implementations§

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impl<S> Freeze for AffineTransformer<S>
where S: Freeze,

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impl<S> !RefUnwindSafe for AffineTransformer<S>

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impl<S> Send for AffineTransformer<S>

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impl<S> Sync for AffineTransformer<S>

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impl<S> Unpin for AffineTransformer<S>
where S: Unpin,

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impl<S> !UnwindSafe for AffineTransformer<S>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<S, T> ObjectClone<S> for T
where S: RealField + Float + From<f32>, T: 'static + Object<S> + Clone,

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fn clone_box(&self) -> Box<dyn Object<S>>

Clone Box<Object<_>>.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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unsafe fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V