implicit

Enum RenderMode

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pub enum RenderMode {
    Solid,
    Outline,
    BasicDashed(Vec<f32>),
    DashedRepeatingN(Vec<f32>, f32),
    DashedPerfect(Vec<f32>),
}

Variants§

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Solid

The shape is filled in and completely solid.

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Outline

The shape is traced with an outline.

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BasicDashed(Vec<f32>)

The shape is traced with a dashed outline.

The dash-segment length and gap length are pulled from the vector in an alternating pattern.

[1.0, 2.0, 3.0, 4.0, 5.0, 6.0] would produce the line


1 2 3 4 5 6 1 2 3 4 5 6

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DashedRepeatingN(Vec<f32>, f32)

The shape is traced with a dashed outline.

The dash-segment length and gap length are stretched to repeat exactly N times.

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DashedPerfect(Vec<f32>)

The shape is traced with a dashed outline that wraps around to end exactly where it began.

The dash-segment length and gap length are stretched the smallest amount to make the ends meet.

Trait Implementations§

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impl Clone for RenderMode

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fn clone(&self) -> RenderMode

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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const ALIGN: usize = _

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