pub struct MetadataBorrowed<'a> {
pub save_game_version: i32,
pub version: Cow<'a, str>,
pub date: ImperatorDate,
pub ironman: bool,
pub meta_player_name: Option<Cow<'a, str>>,
pub enabled_dlcs: Vec<Cow<'a, str>>,
pub play_time: i32,
pub iron: bool,
}Fields§
§save_game_version: i32§version: Cow<'a, str>§date: ImperatorDate§ironman: bool§meta_player_name: Option<Cow<'a, str>>§enabled_dlcs: Vec<Cow<'a, str>>§play_time: i32§iron: boolTrait Implementations§
Source§impl<'a> Debug for MetadataBorrowed<'a>
impl<'a> Debug for MetadataBorrowed<'a>
Source§impl<'de: 'a, 'a> Deserialize<'de> for MetadataBorrowed<'a>
impl<'de: 'a, 'a> Deserialize<'de> for MetadataBorrowed<'a>
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<'a> Freeze for MetadataBorrowed<'a>
impl<'a> RefUnwindSafe for MetadataBorrowed<'a>
impl<'a> Send for MetadataBorrowed<'a>
impl<'a> Sync for MetadataBorrowed<'a>
impl<'a> Unpin for MetadataBorrowed<'a>
impl<'a> UnwindSafe for MetadataBorrowed<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more