Struct imperator_save::models::GameState [−][src]
pub struct GameState { /* fields omitted */ }Trait Implementations
impl<'de> Deserialize<'de> for GameState[src]
impl<'de> Deserialize<'de> for GameState[src]fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]
__D: Deserializer<'de>,
Auto Trait Implementations
impl RefUnwindSafe for GameState
impl RefUnwindSafe for GameStateimpl UnwindSafe for GameState
impl UnwindSafe for GameStateBlanket Implementations
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]