Skip to main content

FrameSync

Struct FrameSync 

Source
pub struct FrameSync<'a> {
    pub wait: &'a [Semaphore],
    pub signal: &'a [Semaphore],
    pub presents: bool,
}
Expand description

Semaphores a submission waits on and signals.

Grouped rather than passed loose so that adding a timeline value or a second stage mask later changes one type rather than every signature between here and a presentation target.

Vulkan-specific on purpose. The HAL’s own synchronization is a fence and an exported sync_file, which is what crosses to a display controller; a swapchain’s semaphores never leave the device and have no counterpart on a backend that has no swapchain. A Vulkan presentation target using Vulkan semaphores is not the layering violation that a renderer asking “is this Vulkan?” would be.

Fields§

§wait: &'a [Semaphore]

Waited on before the color attachment is written.

§signal: &'a [Semaphore]

Signalled when the submission completes.

§presents: bool

Leave the target in the layout a presentation engine reads from.

Folded into the render pass rather than done as a transition afterwards, and not as an optimization: a separate transition is a separate submission, and nothing orders it after a render that has not been waited for. Doing it here makes the ordering the render pass’s, which is where it can be expressed without a stall.

Trait Implementations§

Source§

impl<'a> Clone for FrameSync<'a>

Source§

fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<'a> Copy for FrameSync<'a>

Source§

impl<'a> Debug for FrameSync<'a>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'a> Default for FrameSync<'a>

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

§

impl<'a> Freeze for FrameSync<'a>

§

impl<'a> RefUnwindSafe for FrameSync<'a>

§

impl<'a> Send for FrameSync<'a>

§

impl<'a> Sync for FrameSync<'a>

§

impl<'a> Unpin for FrameSync<'a>

§

impl<'a> UnsafeUnpin for FrameSync<'a>

§

impl<'a> UnwindSafe for FrameSync<'a>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, !>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.