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CheckpointState

Struct CheckpointState 

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pub struct CheckpointState { /* private fields */ }
Expand description

Shared session-scoped checkpoint state built on top of FileHistory.

This keeps the existing rollback primitive as the source of truth for file contents while adding lightweight checkpoint metadata that later layers can persist or surface in the UI.

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impl CheckpointState

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pub fn new() -> Self

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pub fn snapshot_paths( &self, paths: &[PathBuf], label: Option<String>, ) -> Result<Option<CheckpointRecord>>

Snapshot a set of existing files and record a checkpoint if any were captured.

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pub fn checkpoints(&self) -> Vec<CheckpointRecord>

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pub fn checkpoint(&self, id: &str) -> Option<CheckpointRecord>

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pub fn restore_checkpoint(&self, id: &str) -> Result<Vec<PathBuf>>

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pub fn rollback(&self, path: &Path) -> Result<()>

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pub fn tracked_files(&self) -> Vec<PathBuf>

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pub fn original(&self, path: &Path) -> Option<String>

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impl Default for CheckpointState

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fn default() -> Self

Returns the “default value” for a type. Read more

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